Tales of a HC melee DH (part 3)...Face-rolled the butcher, Shatterbone and Magdha and still alive!
Restrictions: No bows, no grenades.
No use of the AH.
New restriction: The DH can only spend money that he's earned. No dipping into the gold pool of my other HC characters!
Been stacking as much vitality as possible, but the fights take a long time because my dps is not amazing. Each fight has to be planned out in advance (Unless Kormac decides that he prefers the face-first approach....jackass.)
Chakram has been a complete game changer! Finally have some desperately needed AOE damage at a relatively low hatred cost. Face-rolling ensues!
I've also been prioritizing mf where possible, since finding good gear is key with the no AH rule.
Killed the butcher and just dropped Maghda. Both times I ran in to melee them as much as possible to keep in the spirit of things, although chakrams have been my main source of damage.
The scariest thing by far are elite wallers and jailers of any kind. You have to really keep you distance and make sure to fight in the open. I anticipate dying to them eventually.
On the bright side synn89 predicted death at level 13, and I've managed to best that. Hurrah!
Getting perilously close to Belial now. That will likely be the end of the story. If anyone has build ideas for this I'm open!
Also, ZK's dungeons are filled with elites (bound to run into wallers in those small corridors), so we still have a long way to go.
Still handsome!
Posted Jun 24, 2012, 12:12 AM UTC