[Barbarian]Healer/Tank Build

I just came up with an idea that is most likely to fail, but may actually end up being really interesting. I want to create a barb that is a party-oriented healer/tank. His jobs will be similar to those of a tank and a healer in WoW, but with a bit of a twist.

For him, DPS won't mean much, because he will be relying on his Wizard/DH to dish out the pain. His job will be to keep slamming them back towards himself and taunting.

Here is the build.

Gear:

  1. Vitality - Increases HP and armor. Dur.

  2. Health Globe Pickup Radius - This will be personal. I'd probably aim for at least 30 yards. Most items come with a max of 7, so only a few slots will need this stat. Get it to 50, and you'll be a black hole of gold and globes.

  3. LoH/Regen - I'm not sure which will be best in this build. It is entirely possible you won't be hitting often enough to take advantage of LoH, even though it's usually more effective than regen.

  4. Crit Rate - This will trigger more drops from Hammer of the Ancients. More loot and health globes is a definite yes in my books.

Posted Jun 24, 2012, 4:18 AM UTC

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