Anyone else feel like this event boss was really satisfying to beat?
Been playing since release and the title kinda says it. I think they've been doing a good job of making fun and creative mechanics for bosses lately. The higher difficulty version of Minos took me a few attempts to work out the details of his mechanics and it was actually really satisfying to beat. Admittedly green is probably my worst color overall, but whatever.
What do you guys think?
Posted Jul 2, 2022, 1:52 AM UTC
I think recently released content are more challenging compare to its past. It requires more strategies and certain team position. This is what I want from their advertisement say "Puzzle RPG".
Finding the trick to defeat the boss is the best part of the game. The "puzzle" combat really fun to play. (No I'm not talking about the tile color thing.)
I totally agree. I enjoyed figuring out the best plan for the stage 12 story boss too.