10.0.3 MH Rise: Sunbreak Combo, Element, Sharpness, Status Calculator

MHR

Hey folks,

This has been a pretty active week. I genuinely hope I have not been bothering you all too much. I finished the calculator for the most part, with just a few missing parts to some monsters involving Status conditions (this can be identified in the red background in the monster's table). Otherwise, like the calculator before, it is able to accurately approximate the amount of damage a combo from your chosen weapon class.

Since the last time I posted this a year ago, lots of new functions have been added. An approximation for Poison, Blast, and Protective Polish has been added. Poison is deduced by the number of ticks landed per second and the odds of your chosen weapon having actually enabled the Status condition. Blast is deduced by the amount of Status damage done during the combo, calculating how many combos have landed, and how much the opposing target has. Protective Polish looks at how much damage you have dealt with in a consecutive amount of time and gives a minimum idea of how many combos can be pulled off within that duration. This is not what is likely to happen during actual gameplay, so understand that PP code is not perfect. The Status formulas are pretty dang accurate, though.

A pie chart visually shows a combo of a small piece of a very large pie. The pie represents the monster's HP, and there is a visual check to see how long your weapon lasts Sharpness-wise. A bar graph to the right of it does a visual representation of how much Raw in comparison to Element and Status you're current set is doing.

The calculator knows if the weapon currently selected upgrades to the next tier and gives a hint to the user when to expect it right underneath the Handicraft bar. Lots of useful futures like Raw/Element/Status averages are offered on the right side, as well as an idea of what decorations to expect from the weapon. A Rampage Skill check is done to ensure if the weapon is capable of using that particular skill. It will stay listed since Excel doesn't know how to delete it, but it is not active during calculation.

Honestly, there is a lot to say about the calculator, but the main thing here is that it is a free tool for you to use. I have done checks for all skill functions as of today and it represents the game's current condition. I had to check everything due to misinformation being passed around the community due to leaks and can confirm that the calculator is accurate to current in-game values.

Being a Dual Blades veteran, the calculator already has every important Dual Blades value. This does not mean it cannot be adjusted to fit your needs. The combo section is smart and allows the user to turn off Affinity, change the Resistance value (sever, blunt, projectile) mid-combo, and Rapid Morph. It was designed with the intent that any weapon style can be inputted and just requires a personal touch from the user. The databases used in the calculator are owed to Cartiledge, Robomeche, and Kiranico.

This is not me trying to upsell you or tell you this is the definitive calculator. This is me offering you every resource I currently have at my disposal and believe it deserves to be shared in hopes that it aids hunters in every way possible.

As always, happy hunting!

PS: If you find a genuine bug, please send me a message. I believe I've stomped out all bugs, but you never know.

Posted Jul 9, 2022, 6:34 AM UTC

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