r/fo76•
amba02

Could I get a 2nd opinion or some discussion on these two flamers?

Question

Two Shot Short Flamer -
+50% limb damage
+50 Damage Resistance while aiming
Shoots an additional projectile

Juggernaut's Short Flamer -
+50 Damage Resistance while aiming
25% faster fire rate
Damage increases as health increases

Both of these were random drops from enemies I think. I ran through a quest with the Juggernaut's flamer and it shredded everything, the two shot flamer didn't seem to do as much damage but obviously it shoots an extra damage tick. I'm newer to fo76 so I don't know how each and every legendary effect works so I was looking for some advice. Thanks

Posted Jul 10, 2022, 1:42 PM UTC

313
CORPSE76:lone: Lone Wanderer•

Jug

4
EmergencyNo4128•

Two shot and jugg both do 25% more damage (two shot fires two projectiles that do 62.5% damage each). The difference in damage comes from ffr which increases attack speed by 25% and therefore directly increases your dps. Your Jugg/ffr/50aim and the best in my opinion.

2
SparkyCorp•

If the 2 shots work like normal shots, being 62.5% damage will also mean they perform worse against armour.

5
EmergencyNo4128•

50% more damage on limbs is good all the same but hey, we are a lot to prefer the increases in dps 😁

2
bowyashits•

Two shot is multiplicative on energy .

2
panicked228•

As long as you’re running a full health build, the juggernaut is going to be the way to go.

1
WetBanditGrim01•

The juggernauts was doing better because of faster fire rate(FFR) but both are low mid tier scrip if you ask me, juggernauts especially being weak. You would be much better off with an anti armor(AA) or bloody(B) if you are low health other decent rolls would be vampires, quad, furious, junkies... two shot is decent with explosive bullets on single projectile weapons but not much else, hope this helps.

1
[deleted]•

[removed]

1
PhaserRave:tri: Tricentennial•

I think the reduced accuracy from TS is actually a bonus on flamers: they hit everything within range, within the firing cone, if I'm remembering correctly.

1
Karmic_Imperialist:res: Responders•

Go with the Jug, for reasons everyone else has stated.

I'll also add that I've had the most problems with the rubber banding enemy health bug showing up with 2 shot flamers.

1
KaiserRoll823•

Definitely the Juggernaut's. Two Shot eats up your durability and the flamer already has durability issues

1
jrzydevl•

Agree with the majority, the Juggy for sure. I run a vamp flamer with Friendly Fire 3* Perk card. It's amazing for Rad Rumble, Moonshine Jamboree, and Project Paradise. Heals me, my teammates, and friendly NPCs and creatures.

1
JB_Dix:firebreathers: Fire Breathers•

Ideally you want AA. Mine has limb damage but with heavy gunner perks and stabilised it cut through stuff without the FFR.

1