Any way to bind a specific animation to a key?
I know you can bind the kill command to a key but I found that if you are running the end animation may not be what you want. I wanted to bind the heavy death animation for a sniper headshot.
I tried to import the animation but it doesnt end with him laying on the ground. I guess it uses that animation plus ragdoll for the end effect. I then tried to import that animation with ragdoll but that didnt seem to work no matter what blend I used (it would just reset him to a standing position it wouldn't apply the ragdoll effect at the end of the death animation)
Any ideas?
Posted Jul 10, 2012, 5:02 AM UTC
11