r/mw3•
Conquerer

My take on the Sitrep Pro vs Dead Silence Issue.

Please note that the following post is of my own opinion based off of personal experience. I know I might make some people angry, but whatever.

Sitrep Pro in it's current state is OP. Why? Because it has no hard or viable soft counters in existence. Technically you can creep around crouched to avoid making footstep noise, but this puts you at a huge disadvantage in both mobility and control of a gunfight, thus making it unviable. Now, if you don't know what hard and soft counters are, a hard counter is something that directly defeats something else, and a soft counter is something that can defeat something else in certain circumstances. For instance, Assassin hard counters UAVs and motion sensors. It is also soft countered by recon or quickdraw, as recon can let your team know their location through their invisibility shield, but only if you can hit them with a flashbang or other explosive, and quickdraw lets someone ADS faster than the Assassin user, thus giving them an advantage, but that requires them to see the other player, which can be difficult if they're being a bush wookie or sitting in a dark corner.

Now, people on here, and frankly everywhere, complain about Assassin being OP, but at the least it has one or two soft counters. Sitrep Pro on the other hand, has absolutely nothing that counteracts its effects in any way. At one point, Dead Silence did so, but IW and Sledgehammer in their infinite wisdom decided to change this, and for the past few months Sitrep Pro supersedes Dead Silence. Now, I've seen arguments from a few people that Sitrep Pro should counter Dead Silence, but I see it as the other way around, and DS should counter SrP. DS is made to counter sound-whoring, so that people can't rely on hearing to know someone is coming. In contrast, SrP enchances sound-whoring to semi-ridiculous levels. A person with DS can't even hear their own footsteps, but SrP lets someone hear them from 30 feet away through a fucking wall. This doesn't really make sense to me.

Personally, I feel that SrP should affect DS, but not on the levels we are seeing today. If anything, it should be like the Juggernaut/Stopping Power and Sonic Boom/Blast Shield relationships in CoD 4. If you are unfamiliar, they are basically perks that cancel each other out, so that neither one has an advantage over the other. So, a person with SrP could still hear someone with DS, only at the normal levels against someone without DS. Or hell, just make DS completely defeat SrP again. Either way, SrP would have at least one thing that counters it, instead of it countering everything.

TL;DR: Dead Silence and Sitrep Pro should cancel each other out, or Dead Silence should completely counter Sitrep Pro again.

Posted Jul 10, 2012, 10:43 AM UTC

010
Loading comments…