GGG is engaging in some roguish behavior...

Discussion :twoc:

They've recently sneaked in some extra changes to the patch notes that affect rogue exiles in maps. For too long, rogue exiles have been stomped on mercilessly, but now...well...not much is gonna change, but at least for lower investment they might be able to last a little while? Might make specing into Rogues on the Atlas passive tree more spicy, if nothing else. What do you think of these changes? I quite like them!

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  • Added the following note: Rogue Exiles now have ~20% more Life in Tier 1 Maps, scaling up to ~400% more Life in Tier 16 Maps. The life of Rogue Exiles found during the campaign and Rogue Exile Map Bosses, such as those found in the Precinct and Courthouse Maps, are unaffected by this change.
  • Added the following note: Fixed a bug where Rogue Exiles, including Rogue Exile Map Bosses, were not correctly affected by modifiers to Map Monster Life and Map Boss Life.

Posted Aug 15, 2022, 9:06 AM UTC

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