r/hearthstone•
eof

Suggestion to solve the "perks behind paywall" problem.

Discussion

I understand blizzard wants to incentivize people to put money into the game while also making it very playable for those who put no money.

I also understand the game isn't truly "free to play" if your turn 0 is heavily nerfed.

So the suggestion is for blizzard to allow non-perks battlegrounds players to spend X gold so that their next lobby they get to choose from 4 instead of 2.

For players who play the most, this increases the grind necessary to always pick from 4. For players that play casually, this would be cheaper than perks to get the best experience.

This aligns incentives between players and blizzard very well I think.

Posted Aug 24, 2022, 9:21 PM UTC

023
ilMucaro•

You mean like single use tickets per game to get the perk?

How does it incentivizes people to buy the pass/perks if they can pay with gold? How would that be different to how it is now? The point of the change is to have people buy the pass with money, not gold.

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eofOP•

Yes exactly that. The difference is now you get unlimited games for 2500 gold. I am suggesting that you can only get say.. 1 game for 75 gold; or you can get unlimited games for 3 months for $15.

If you play casually you can just spend gold and have a great experience.

If you play a lot and want to only play battle grounds you basically have to buy the perks otherwise you will quickly run out of gold.

But if you mostly play BG but don't mind grinding other modes for gold, you could always grind enough to have another BG game with 4 heroes.

The balance of that grind and the cost per ticket needs to be right of course, but I think it should be easy given they know the distribution of games players per player per season.

-1
ilMucaro•

So, it is exactly the same as now, with the added gold sink of it being costlier per perk game. It won’t work because the point is precisely to not be able to buy the perks with gold. Only with money.

Your solution makes no sense with their plans and intentions.

5
eofOP•

no, it is not the same as it is now. You would no longer be able to buy "Perks" with gold; you would ONLY be able to buy tickets to individual games with gold.

0
ilMucaro•

It is exactly the same. You get the perk with gold, however long the tix gives you. The point is not to make perks be a bigger gold sink. The point is to make EVERYONE pay with real money (through the Battle Pass) for the perks. To NOT be able to use gold in any way to pay for the perks.

5
eofOP•

point is precisely to not be able to buy the perks with gold. Only with money.

that is naive. the point is for Blizzard to make money. that's the only thing they care about. they think of their customers as long term value generators. they will happily let you spend gold on anything today if they think it will hook you to spend money eventually.

my solution makes perfect sense for their intention which is to make money.

if they piss off free to play players, they will never convert to paying (and that is the entire model). so blizzard wants you to be happy, they just want money more.

under the proposed system, if you played say 2 games a day at 75 gold a game; it would cost 150gold/day to have 4 heroes each time. over a season that is about 13k gold; compared to 2.5k currently. if you play more than 2 games a day the cost would go up.

that is the difference.

0
ilMucaro•

That is clearly not how they see it. They tried it and it didn’t work for them. That is why they are taking away the ability to pay for the perks with gold. Your “solution” involves the possibility of paying for the perks with gold. That is not how they want it to be.

3