A random thought I just had
Releasing “Reputation” in some form or way for new bosses (similar to RS3 GWD2) where the more “reputation” you have, you’d get better drop rates at X boss. You’d farm tokens by killing other GWD2 bosses on RS3, but that could be always changed. You’d get reputation for completing a raid, for example. This makes it so that farming the new raids for example is harder at first, but over time you’d get a better chance at a “rare drop” (or even some sort of random drop table specifically made for it) and more profitable in the long run. Take an example of Raids 1. after a few years it’ll probably not be the best in slot, but it’d be a decent money maker still.
Idk if this makes any sense but like I wanted to get my (high) thoughts out.
What do you guys think of this idea?
Posted Sep 10, 2022, 3:02 AM UTC