Help, the new Ballpoint Splatling kit is weird
As a former Ballpoint Nouveau main, I'm not sure what to make of the new Ballpoint Splatling kit in Splatoon 3. Fizzy bomb and inkjet both seem like powerful tools, but I have no idea what I'm doing with them.
I really miss my Squid Beacons - a beacon in a safe place gave you so much license to get aggressive, take turf, perform flanking manoeuvres, and generally be a nuisance. Without beacons, I think I need to position more conservatively as a proper anchor (as I would while playing heavy). However when playing that role, I'm struggling to incorporate Fizzy Bombs into my game. They seem to be a powerful area-denial tool for cutting off approaching enemies, but so is pointing a charged Splatling at their face. The fizzy bomb also needs charging, so it doesn't have the synergy that (for example) the splat bomb has with the charger's kit. If I'm charging the fizzy, that means I'm not charging my Splatling and keeping it in the right mode, so when is the right time to charge a fizzy instead?
As for the new special, I think Inkjet is a more powerful tool for supporting pushes and stopping opposing pushes, but it's fraught with risk - I keep getting splatted while inkjetting which is a very bad thing for an anchor. I've mostly been using inkjet as a panic button on defense, and find using it to support pushes to be too risky. Ink storm was much more forgiving, but had less potential upside.
The point is, the new kit seems strong but foreign to me, and I'm having a hard time adapting. Does anyone have any advice on how to get the most out of the new ballpoint?
Posted Sep 12, 2022, 12:08 PM UTC
I was trying out the Tri-Slosher and it also has the inkjet special. I really don't know how to use it. I find if I get close I usually get splatted.
For the Fizzy bomb it's good at area denial. You can throw it to get someone moving out of position and start charging up while it's exploding. It's also decent at painting. To charge it up I think using the stick (up and down) is faster than using motion controls.