r/Maplestory•
KidPolygon

Kill monster - feel good, wait for monster to spawn - feel bad

Literally Unplayable

This seems like a really simple concept to understand. In a non-competitive PvE game based around killing dozens of mobs as fast as possible, why are we now being made to kill less mobs, slower?

It is anti-fun.

Posted Oct 20, 2022, 1:34 AM UTC

7140
ipokesnailsBera•

What bugs me about the announcement is that the only rationale mentioned for the removal of Totems is the meso gain imbalance.

Exp and item drops are boosted by totems too, but they're notably absent from the announcement. If increased meso gain is such a problem, why not lower meso drop amounts overall, or lower meso drops from monsters affected by increased spawn?

Better yet, Nexon could be transparent with their players like they keep promising ( /u/Ezrabell_ /u/Veeraah ) and hold an open discussion about the actual reasoning behind the decisions they make 🤷

44
Sir_ApplesBera•

Their reasoning is BS.

Everyone knows its because they want us to be like KMS. But why can't GMS be GMS and KMS be KMS. I don't want to play KMS. I wouldn't have even started playing if GMS was like KMS.

19
lolisamuraiLuna•

if you understand mob spawn mechanics you can find maps where you barely have to wait for spawn

my dark knight's rotation in arcus off totem (I have since gotten better at it and got up to 16.7k) https://www.youtube.com/watch?v=FduPxcc5QX8

you can do up to 18.5k kills/hr off totem depending on class and map

I personally enjoy the process of grinding and figuring out new rotations. progression speed is mostly irrelevant as long as the process is fun

if anything, off totem grinding is more rewarding to me as there's more of a rhythm to it and you have to barely keep up with spawn waves to not miss any kills.

2†
KidPolygonOPReboot•

You personally, cool. I do not find that fun. I like finding a small, hyper efficient map.

15
lolisamuraiLuna•

yeah it sucks that nexon created spawn enhancers and had to take them away. a lot of people only know the spawn enhancers gameplay and it will be a hard transition for some because they either got too used to it or got into a game that they don't actually enjoy without the spawn enhancers meta.

I'm just pointing out that for those who think you have to wait for mobs off totem, you don't actually have to wait much at all with a good rotation. as with many things in the game you get rewarded for effort

10
dx5231•

I don't know, the transition was pretty easy, all I had to do was find the uninstall button

3
ApexFungi•

Ok but why are you defending a company for removing choice? If people want to play without totem on a bigger map they can do so without Nexon removing the option of there being a totem. People always want to shoot themselves in the foot and defend these greedy billion dollar companies man, I don't get it.

-3†
Corlab•

Nowhere in his post did he defend anything? He's literally just providing alternatives and different ways of approaching the game and this change.

1
0r0m15Reboot EU•

Try it again but without a vac pet to loot for you

4
lolisamuraiLuna•

I f2p'd the vac pet, and I farmed enough meso for the vac pet without a vac pet. there are people pulling 16+k kills at morass shadows without a vac pet off totem for example

4
0r0m15Reboot EU•

Well we can't do that in reboot

4
lolisamuraiLuna•

yea that is a whole problem of its own. how reboot is so f2p unfriendly when it comes to convenience. it is one of the reasons why I don't main reboot.

-3†
NarrowCourage•

To be fair you play DK, one of the lesser mobbing classes in the game. I understand that pain very well but some classes clear way better than us even on fz spawn.

2
lolisamuraiLuna•

I have meso farmed a shadower to 250 off totem too, probably the best mobber off totem, and I still wasn't waiting much for mobs. lots of movement in my rotations.

I also grinded 33 different classes to 220+

0†
stelliokontoScania•

All they need to do is tweak the spawn rate a tiny bit so there’s not such a lag in between spawn that would be nice

1
KerrschBroa•

Never made any sense to me how KMS insist on keeping the spawn rate bad. I don't understand how anyone can enjoy killing millions of mobs that can't fight back. It's miserable even with frenzy totem.

0
KidPolygonOPReboot•

Maybe.. the game isn’t for you then? Killing tons of easy mobs is basically the crux of the entire game.

1
KerrschBroa•

I don't really train. I like the bossing a lot. What's wrong with that? I'm considering stopping at 265 just to make Darknell doable. I did everything at 255 up to cgloom/vhilla. I also rarely upgrade my gear because I don't train therefore no meso income outside of bossing. https://youtu.be/YDbWDORpsm4

1
Magimoji:habbyspirit::habbyspirit::habbyspirit::habbyspirit:•

Coming from KMS, just move to a larger field with more spawn points per map. Every class can flash jump now, so it really isn't that big of a deal.

-11†
FrenchYost2827•

If you spent everyday driving to work on a road that took you 10 minutes, when suddenly there is now a permanent detour that requires you to drive an hour to work, you’d prob quit that job and find a new job. Same analogy works for here. Players have become accustomed to the totems

29
Kuromizu123•

That's -85% vs (roughly) -33% roughly. Probably less if we move to bigger maps, I'm assuming 20-30% losses to rates? But yeah I agree, it does suck..

3†
lolisamuraiLuna•

I think people tunnel vision on progression speed, which doesn't necessarily make the game more or less fun since the average player should not be expected to "finish" the game anyway so there's nothing to be rushing for. if you enjoy the process of grinding and gathering resources (which if you don't you're not having fun 99.99% of the time in this game), the only thing you could argue about is the gameplay: maybe you just enjoy the faster spawn rotations more, and that's fair. it sucks that spawn enhancers existed at all and then had to be taken away. a lot of people only know the spawn enhancers gameplay

-9
KidPolygonOPReboot•

I find it so fuckin weird how many comments are in here telling people how they should be enjoying the game

20
lolisamuraiLuna•

I am just telling people to take a hard look at whether they actually enjoy the game or not. wanting to progress as fast as possible could be a symptom of hating most of the process (basically you're trying to get to the point where you stop playing or play as little as possible) in which case I would probably recommend reconsider playing the game since you're investing hundreds of hours not having fun grinding for a few hrs of fun

5
Silverk42-2•

You are being downvoted but are absolutely correct. Don't worry too much about it man all your comments are good, people on this sub are just (understandably) butthurt right now.

-1