Diretide strategy thread, come share your tips!
What heroes have you found to be good, builds, comps, any other strategies feel free to share with the rest of us.
Posted Nov 4, 2022, 7:53 PM UTC
What heroes have you found to be good, builds, comps, any other strategies feel free to share with the rest of us.
Posted Nov 4, 2022, 7:53 PM UTC
Sniper. Hee hee, ho ho!
insta ban right off the bat from me. no sniper available in every game I play
Go penguin mount and you don't really need boots. Likewise mounts make immobile heroes into good initiators w/o blink (Think Tide). Wand obviously is busted.
Underlord ult super OP for getting the taffy to the enemy wells
Get earthshaker get aghs and stun everyone. Use echo when fight in middle
WD is great. Ward and stun. CD reduction important !
WD seems great in real matches too, I hear the maledict ticks in my nightmares
Brewmaster with early aghs is interesting. You always bring along your storm spirit and just tornado the guardian or whoever comes to stop you as you deposit all your candy.
Tiny was pretty good for me!
Bounty with aghs octarine was a lot of fun. Enemy can basically never turn in
Phoenix has been pretty fun to try on this mode. Especially the egg at key moments.
I'm also trying Dark Seer a bit and spamming W everywhere (Octarine Core etc).
Blood
Sweat
Tears
Thanks!
The huge amount of gold allows you to build his cooler items instead of just focusing on support items like in regular games.
Tranquil Boots (mana boots falls off super fast)
Aether Lens (the cast range is always helpful)
Eblade (multicast spell enabler)
Dagon (😈)
Scythe of Vyse (huge multicastable team fight CC)
Aghanim's Shard
In a general sense, more buttons to press = happy Ogre Magi. Have fun!
Now I want to ask:
Who NOT to pick
Timbersaw, there are no trees man.
sf, bad to get souls
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Lone druid is the worst hero for this mode lol
NP, good hero all around, you either build mjolnir to bkb or orchid to bkb. Global presence makes it easy to snipe for goals in enemy wells. Can join fights instantly, def instantly, buyback and rejoin fights. It’s a fast game, you’ll get lvl 20 in no time, then take the leash talent if you want, it’s really good against escaping heroes like pango or well, spirits.
Pudge on the toad.
Fucking annoying if you do not have a stun as he will just keep leaping on your face with rot active and you cant do shit about it since the leaps also sort of mini stuns
I always like playing spell casters so take that with a grain of salt.
I think Octarine core is great. I also think most games you will need a dispel so I go euls (also great to break channeling if enemy is candy dumping)
As far as heroes, I’ve had success with a few heroes. Undying does well because tombstone is hard to kill. Oracle was fun because I was able to keep my team alive during channeling. My favorite has probably been Grimstroke. The silence is great and the inkswell helps my team get candies and chase people down. And if the enemy gets any hard hitters (Sniper, Drow, wk) I can get a scepter and use that damage against them.
Speaking of strats, I cannot for the life of me figure out how you're supposed to win when behind. In normal DOTA you can sit and play passively, but in this you have to push into them if you're behind on candy. It's so stupid.
I actually feel like it's the opposite. It seems pretty easy for losing teams to rubber-band back if they play it decently. I think it's partially because usually if you're in the lead early, you have fewer objectives to deposit into, and thus it's somewhat easier for the other team to defend, win a fight, and go deposit in yours. And that seems to happen around a time when it becomes possible (power wise) for them to split and deposit into multiple wells at once, swinging the lead heavily.
The only game I played that felt absolutely ridiculously impossible and unfun was when an enemy Lifestealer infested a grevil and spawn camped us the entire game on a 5s cooldown. He had hundreds of kills and there was literally no counterplay. I have banned him ever since. The worst part is their entire team was toxic. Have some class and discourage bug abusers even if they are on your team...
Magic damage Gyro is crazy strong. Fights are frequent enough that bkb is easier to deal with.
AA seems very strong but not until the mid to late game.
I played Dazzle with my friends last night and it was hands down the easiest win we've had yet. When Greaves into Aghs in Aeon Disk. The sustain is great for keeping the pressure going. I could see how it requires a decent amount of team coordination though, I probably wouldn't play him if you're solo queuing
Bristleback, the old-style unkillable build. Soul ring, Vanguard, treads, Scepter, 2x heart, shard, eternal shroud, abyssal. Can also go pipe, but it doesn’t feel as good. I pick late to avoid breaks as much as possible. I’m still working out the build order, but you can attract so much aggro late game and sustain for so long that if you have one alert teammate you can get free wells.
Storm is kinda OP in this. The fountain refill is faster than normal, and lasts longer. The moment you hit 6, you can global zip.
plus you can quickly go back to the fountain with penguin
I found 2 heroes to be particularily strong: Lifestealer and Arc warden
Arc: rush scepter and just spam 3rd ability, your job on the team would be to kill people. Next items are octa / hex / arcane blink or whatever you feel necessary
Lifestealer: While nothing special, you go for standard build deso/ basher etc. but since you get levels pretty fast and you can buy BKB it makes it very difficult to play into lategame
General tips: Wand, boots and windlace are good on every hero. Make sure to buy wards, they're free
Neutrals: If you can quickly snipe some ancients the chance of getting a high tier neutral item is almost guaranteed per neutral kill later on.
So, between rounds if there's nothing to do kill ancients. even at the beginning you can transform into your mount and kill a hard camp before the game even starts.
I just played Arc. WHAT A HERO! So fun to play.