Duet- what are the rules?
The note says there’s more challenges, like going across the middle or diagonals. I think i know what that means, but they could do a lot more in the way of including pictures with these puzzles. The one picture shows the ring in the curved corner, so I’ll use that as a start/finish point.
Got this apart and back, but i’m not sure i did it right.
Spoiler-ish part:
The grid has notches on both sides, the rings can only slide one way. There’s a way they go the right way, but before i got there, i got the rings off the wrong side. It was a little tight but no force used. Does that count? This is one of those weird ones where i’m not sure if i really solved it or the tolerances are too loose and allow cheat moves. Hourglass is the same way.
Posted Dec 24, 2022, 11:30 PM UTC
I also came to a spot where one of the rings can separate from the grid in a second position. My pieces fit snug. >!If I remember correctly, it's there for one of the 4 alternative endings.!<
This is one of those puzzles that doesn't seem to get alot of attention, but I quite enjoy it.
The alternative puzzles are to begin in the same orientation as the original puzzle - but then to move both rings onto the cross marked with one dot. Reassemble to the original starting point, and then try to get them both on the intersection marked two. Continue to three and four. The higher the number the harder the puzzle.
Hope this helps!
I had no idea this one had 'advanced' challenges! Thanks for explaining!
Yes, thank you. I had a feeling the dots weren’t merely for orientation. I can slide the rings past most of the exits upside down, majorly increasing possible wrong paths. It feels like cheating to even try that route. Still have yet to get the ring connected on the curve.
Thanks to everyone in this group for recommending Duet. Picked up Helix as well, a lot more fun than it looks in the pictures.