-Pulz

u/-Pulz


How's it going, engineers?

Winter is coming, and so is our update. This time we're not only bringing some bugfixes. Statistics Panel and Blueprint UI will receive some optimizations, and a new Hints System will be introduced. Broadcast Voices has its own settings now.

Here is the preview of the new contents

(New Statistic Panel, Game Goals, Blueprint UI Optimizations, New Voice Over)

Statistics Panel

https://preview.redd.it/c6piht1dsnzd1.png?width=1920&format=png&auto=webp&s=6f3eefc6689c22ffc050dab19a00a807bdc45897

Statistics Panel will have some more practical changes. In this update, more information will show for each item. Now you can view the Import/Export Rate of an ite

22132

r/uber•

Context: I live at an intersection. Many drivers take the turn off from the roundabout. It has been closed for months due to major construction.

Every time I take an uber, I have a message copied ready to paste into chat to notify the driver of the alternative route up (basically to head around the block). On the two occasions it has happened, the drivers failed to read the message and tried to pull up, realised they couldn't and had to take a detour that adds 3-5mins onto their journey.

On both of these cases, I was incorrectly charged a waiting fee despite me always being stood waiting outside. Uber reverses this charge pretty much instantly - but on both occasions I notice that the fare

11

Greetings, Engineers!

We're thrilled to share the latest news about Dyson Sphere Program at this year's TGS.

Like you, we can’t wait to introduce the Vehicle System into the game, bringing new ways to combat the Dark Fog, enhance automation efficiency, and of course, extend your bedtime. But hold tight — the lightweight industrial mecha still needs a little more time before we can get this massive unit running smoothly.

Be sure to tune in to the Gamirror Games Now TGS2024 Special on Thursday, 26 September 2024 at 11 AM (UTC+8)

https://youtu.be/nzkg5LeWnY8

Also, Dyson Sphere Program will be offering a 20% discount from September 21 to October 5 ! We welcom

1667


Hi engineers,

Hope the weather is getting cooler out there (for the Northern Hemisphere). It's been over 40℃ (104℉) this week here. But don't worry, we are doing okay.

Here is the update for some issues addressed recently:

Features

  • Added [Bloom Effect] in the video settings. You can now toggle or adjust the bloom effect in the scene (if black spots or screen glare occur, you can choose to reduce or turn off the effect).

Changes

  • Added a restriction on the difference in tilt angles at both ends of the sorter. When building the sorter vertically, sorters with sufficient length at both ends will no longer prompt "Distance Too Close."

Bugfixes

  • Fixed a bug where
1473

Changes

  • Optimized the performance of inserting cargos to Conveyor Belt line, ensuring that the first node in a closed-loop conveyor line will not stop when cargo is inserted.
  • When a blueprint contains only Conveyor Belts, Sorters, Traffic Monitors, and Spray Coaters, it is now possible to raise or lower all buildings in the blueprint in the same way as elevating Conveyor Belts.

Bugfixes

  • Fixed the bug where the mineral reserves displayed for Advanced Mining Machines on remote planets in the control panel showed as zero.
  • Fixed the bug where minerals accumulated on remote planets could be taken from the control panel.
  • Fixed the bug where some UI text displayed incorrectly i
518

Long time no see, engineers!

It's been a while since the last update. We've received lots of feedbacks from you on the "Transport Update". So we've been working hard during the dog days, and now the update is ready for shipment.

Now a new transport Control Panel(I) is added. All types of transport across the cluster can be managed through here. You can also locate desired Stations or Distributors by clicking the locate button.

[Added route display for paired Stations or Distributors. You can now have a clear view of the route and the items transported.](https://prev

26780

Hi, engineers. Long time no see. You might already know Icarus was preparing some new fancy stuff for a future update. It’s a project that requires lots of resources from across the entire cluster. Icarus can only hope its vessels had brought enough warpers, or they would return 2000 years later.

CentreBrain already found the Interstellar Logistic Stations not being very “logical” when they are on many different planets. Like when one ship set off to deliver some ores, all needing stations are going overboard and spamming “Mine, mine!” in the transmission. So CentreBrain is now planting a logic chip into the Interstellar Logistic Station to make it function more properly.

Now **

4810

r/ArcBrowser•

Prior to posting this, I discovered this thread from 6 months ago where another user reported history leaking in this manner, between profiles. This seems to be specifically archived tabs (?).

Today, I decided I want to move fully to Arc on my personal computer - as I have been using Arc for a while now on my Work machine only.

Given that Arc is now available without a waitlist, I opted to create a brand new account. I did this because I still want to be able to access my work content whilst at home, but I never want to access my personal content from work - nor do I want to see personal c

111


r/sysadmin•

In the office, I have a large empty white wall that used to be full of random print-outs such as timetables, calendars and direct dials for an old phone system. It's in an area where staff and visitors would see it.

I was thinking of putting some useful information up there such as staying safe online, recognising phishing emails and perhaps tips and tricks for using certain packages.

Does anyone else do this, any suggestions of what to use?

136117

Hello engineers, we're rolling out some updates to improve your gaming journey.

Features

  • Added 19 system broadcasts, including voice broadcasts, text-based tips and pinnable icons.

Changes

  • Changed the activation/deactivation SFX of [Warp Engine].

Balance

  • Increased the damage of Icarus' [Energy Shield Burst] skill.
  • Adjusted the jamming number of [Jamming Capsule] and [Suppressing Capsule] from 60 to 180, also extended the jamming effect time of slowing enemies' movement speed and attack speed.
  • Increased the ROF of [SR Plasma Turret] from 0.5/s to 0.6/s.

Bugfixes

  • Fixed a bug while Dyson Sphere technology is unlocked and no Dyson Sphere is planned,
2821

Changed

  • Optimized Icarus' "Throw" skill controls.

Bugfixes

  • Fixed a bug where removing a Battlefield Analysis Base may cause an error.
  • Fixed a bug where Icarus' energy shield can take damage without apparent cause while Icarus is in space.
  • Fixed a bug where pointing to a Blueprint would cause an error if its path contains curly brackets.
141