2TonStreama

u/2TonStreama


r/starcitizen•

As another season comes to an end it's time to look back on the lack of progress our games have made as a whole. Although the teams have worked tirelessly and their passion is undeniable as we all seen from their recent damage control video, the fact is that the project has seen better days as a whole. We're seeing less and less PTU involvement and an overall heavy disdain for the trend of constant store-bought ships, armor and weapons vs actual in-game engagement rewards. We're starting to see a startling rise in game-breaking bugs that some could argue are there to push people away from broken gameplay to just buying the items and saving yourself from the frustration of bugs, but this is a

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r/starcitizen•

So far in the PTU BPs haven't persisted between patches and when we did an IC for it, it was closed saying it's not a bug so the important question which really needs to be addressed is, will they persist between PU patches because if not, this is not going to go over very well. Grinding out contracts for hundreds of BPs only to lose them every 2 months is going to make people not want to go for them at all. I don't freak out over much but this is a real concern. Thanks in advance.

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r/starcitizen•

So with this update and in Stanton, is the only available locations for railgun ammo on the planets and Grim Hex? None of the stations have them?

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Is there a good lighting mod, even if its part of something else that offers up some good lighting options that is better than Bob's Tales or the candle stuff I am seeing? I would like something with more styles, options and decent brightness as most I see are just really dim and do not help light up an area very well. Having some tek lighting options would be a bonus. The old lighting mod from Ark was really great with all of its options.

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