Hello,
I'm experimenting currently with a 2D platformer hack-n-slash and I'm having issues getting agents to follow the player.
I'm using a tilemap to structure my world and I've already marked all obstacle/navigation polygons. Obstacle works perfectly, but I seem to be having issues with the navigation grid registering or even showing up.
Here as you can see the navigation grid should be working, right? It seems that, when I run the game and enable the "Show navigation grid" option in the "Debug" menu, nothing comes up.
I'm looking for some guidance, I'll also provide the project zip (half a megabyte) if anyone has a hu





