Aetherimp

u/Aetherimp


r/OfficialWARDOGS•

This post is not to discuss the merit of individual complaints and whether they are valid or not. Coming in here claiming "X" is "Fine" or "Y" is "OP" is off topic.

However, the perception of these issues exists for a reason and I believe they all may be indirectly effected from the current parameters of the control zone, and the design of towers (quantity and location).

These are my suggestions, although the specifics would need to be dialed in. They are as follows:

  1. Firstly, on Bakurani, fix the spawn locations so rather than being T shaped with blue at the bottom of the T, they are Y Shaped and all teams get equal access to a chunk of map control. Currently, I think a lot of the
5431

r/secretlab•

Purchased them for my older chair not knowing they weren't compatible, tried to install them, and after struggling to get them attached tried using a flathead screwdriver which slightly gouged the underside (not visible once installed.)

I don't think Secretlab will allow me to return them because they're not technically in "excellent" condition, but I don't want to take a total loss on them. I paid 79USD for them and would be willing to sell them for 50 bucks or a reasonable offer (consider that I must pay for shipping.)

Other than the small flathead screwdriver gouges on the bottom side they're in perfect (brand new) condition and in the original packaging. Can provide pictures, etc, once

06

r/MagicArena•

Long story short: I hit Mythic with Orzhov Skeletons (Enchantments) Deck a few weeks ago, and was maintaining something like 60% win rate on the Play, 50% on the draw, and Orzhov Skelly decks in Mythic were averaging around 54-56% win rate in Mythic.

I got as high as top 400 last week.

As of this weekend my rating has tanked and my win/loss ratio is significantly down even playing the same deck. The field feels....similar?

What changed? Is Orzhov Skeletons not as viable all of a sudden? Fwiw i have Untapped.gg premium, and i can see how my deck performs vs different color combinations, but there are several different decks in the same color combinations in the current meta so it's not to

011

r/MagicArena•

[img]https://imgur.com/a/2QSbc7s[/img]

Deck 4 Bitter Triumph (LCI) 91 4 Bloodghast (IMA) 82 3 Dawnhand Dissident (ECL) 98 2 Desperate Measures (TDM) 78 1 Fabled Passage (ELD) 244 3 Fabled Passage (M21) 246 4 Forsaken Miner (OTJ) 88 4 Moonshadow (ECL) 110 1 Realm of Koh (TLA) 276 3 Requiting Hex (ECL) 116 4 Sephiroth, Fabled SOLDIER (FIN) 115 17 Swamp (UST) 214 4 Timeline Culler (EOE) 121 4 Umbral Collar Zealot (EOE) 123 2 Sothera, the Supervoid (EOE) 115

Been running this at Plat 3/4

Started out working well, and now I'm down to about a 42% win rate.

Is there ANYTHING out there similar to this that can compete with:

  1. Mono White Aggro
  2. Mono Green Stompy
  3. Lessons
  4. Simic
  5. Rean
06

r/MagicArena•

Haven't logged into Arena in a few years and decided to hop on again recently. A few years ago I was Mythic with MonoB Midrange, before that Rakdos Sacrifice, RDW, and some Orzhov Tokens.

So I got on untapped.gg looking for decks that fit my style with good Win rate and came across Orzhov Bats... its okay, but it seems a little too slow most of the time to really be aggro and it doesnt have good answers for a lot of problems. I added 3 copies of Mortify to give it a little more removal but it doesn't seem like enough. It gets absolutely stomped by Green Landfall decks and any control deck that isn't drawing dead.

I built a mono white lifegain... and its okay but honestly suffers from a lot

59

r/expedition33•

My first playthrough of E33 I struggled a lot figuring out what skills were good, what skills were bad, where to put my stats, how much I needed to level, etc. So I thought I'd provide this post as a resource for those who come after:

  1. Theoretical "Meta" play - A lot of the info I am going to post in this thread is going to assume you're playing the "Meta" of the game. What is the Meta? In theory, perfect play would mean you parry every single attack from the enemy. While it may be POSSIBLE to tank damage through shields/healing/Defense/Vitality, it will come at a great cost to damage, and when it comes to later game bosses, DLC content, and NG+ - Parrying attacks, counter-attacking, and
00

r/Chesscom•

New player here. Was taught chess by my father as a kid and casually played some games growing up. Never took it too seriously but have always been entertained by and interested in chess content.

Recently some friends were playing on chess.com and I decided to give it a shot, wanting to see how I could hold up and seeing it as an alternative of FPS games like counter-strike where my advanced age is showing in my reflexes.

Got placed around 500 (chose beginner), dipped down to ~280, and climbed back to 530 at the moment. Been consuming a lot of chess content (Chessvibes/Nelson Lopez rating climbs have been amazing!), 2000 puzzle rating, and been practicing against the various bots included

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