AlmostOptimistic

u/AlmostOptimistic





r/nuzlocke•

So, original Nuzlocke rules with fainted Pokémon, but you can catch as many as you’d like. However, their healthcare is no longer free. It will cost you a certain amount per Pokémon, & depending on their status, it could get costly.

Thing is, I’m unsure how to come up with a proper pricing system. I figure, you can purchase X amount of Antidotes to equal the cost, then toss them from your bag.

Does anyone like this? And if you do, any suggestions on how to create a pricing system? I’d like to Nuzlocke a 3DS title with this mechanic added, even if it changes the first area rule.

edit: The initial price for revival of a single mon, should be $1,000. You begin with $3,000. That is

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