AlphaBoner

u/AlphaBoner


I am comfortable with air dribbling with DAR at high speeds, and I can use my flip to go for a cieling or backboard double if someone challenges. I can even flip into an air dribble if given the space.

But I noticed pros will use a fast aerial (neutral jump) immediately off the wall to beat opponents. Other times they do what I think is a vertical speed flip and the ball launches fast into a cieling double.

Everytime I use my neutral jump, it just throws me off my path towards the ball. I use ARR immediately off both walls and I can't get the timing off when I should throw in a neutral jump.

I understand I move in the direction of hood, but I think I'm so conditioned to keep my nose p

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r/BaldursGate3•

BG3 is the perfect game to play from anywhere!

SpoilerGeneral Discussion - [NO SPOILERS]

I travel a lot and only recently started BG3 this month. Unfortunately, I can’t take my 4090 everywhere, so I rely on my old Surface Pro.

I decided to try a remote app called Parsec, and to my surprise it streams the game perfectly to my laptop!

BG3 is the only game I play where latency and max frame rates don’t really matter, the turn-based system makes it perfect for remote play. As long as I have a decent connection, cutscenes run smooth.

Last night I played in bed, far from home, and it still felt just as good! I’m almost through Act 1 now and completely hooked!

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r/3Dmodeling•

I want to get into 3D sculpting and painting in Blender as a hobby. I’m already doing some basic modeling and animation for video game mods.

I built a powerful PC (13900K, 4090, 32GB RAM), and I also have an older Surface Pro 5 (i5-7300U, 8GB RAM, built-in graphics, USB-A, and Mini DisplayPort).

Is there a way to leverage my desktop’s performance while using the Surface Pro’s touchscreen and pen for sculpting in Blender?

06

r/audioengineering•

I created 5.1 surround sound music for a mod in a Zelda game. I want to showcase my mod on YouTube but it comes out super quiet on YouTube.

I learned about LUFs and YouTube’s target of -14 LUFS Integrated. The game audio is 5.1 surround sound around -26 to -29 LUFs. After some normalization and light compression in DaVinci Resolve, I can get it down to -21 to -18 LUFs but it's still too quiet.

I don't want heavy compression to kill the dynamics just to make YouTube play them at normal volume. Is there something I can do to make YouTube play surround sound at normal level? I’ve heard about binaural rendering (downmixing 5.1 into stereo) as an alternative.

  1. Can Binaural Rendering help me
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r/ASUSROG•

I have the ROG Maximus Hero Z790 board for almost a year and I still can't get a proper audio driver. They listed three Audio drivers on their support page, 2 of them are Realtek USB drivers and 1 of them Realtek Audio Driver. All 3 files just installs Realtek USB though.

I seen many posts about people having this issue, why is it this complicated to get us a simple audio driver? If I switch audio devices while playing a game, my game stutter indefinitely because it doesn't know how to handle the audio. I have to restart my PC just to get it audio again.

If at my wits end on this, if you know a solution please let me know, a $600+ motherboard shouldn't have these issues.

11

r/HeadphoneAdvice•

I'm modding custom 5.1 surround sound music into Tears of the Kingdom as a hobby. I know headphones aren't ideal for surround sound, but they're convenient.

Right now, I’m using Sony WF-1000XM5 earbuds, but I’m finding it hard to hear everything accurately. I used to own and love a pair of Audio-Technica ATH-M50X headphones, but they broke. I'm considering getting another pair, but I’m also open to other suggestions.

Are there headphones under $200 that are decent at monitoring surround sound? I’d prefer something that plugs directly into my PC via AUX or USB/C without needing a DAC/amp, with light clamping force.

Any advice on headphones or tips for mixing with headphones appreciated!

11

r/headphones•

I'm modding custom 5.1 surround sound music into Tears of the Kingdom as a hobby. I know headphones aren't ideal for surround sound, but they're convenient.

Right now, I’m using Sony WF-1000XM5 earbuds, but I’m finding it hard to hear everything accurately. I used to own and love a pair of Audio-Technica ATH-M50X headphones, but they broke. I'm considering getting another pair, but I’m also open to other suggestions.

Are there headphones under $200 that are decent at monitoring surround sound? I’d prefer something that plugs directly into my PC via AUX or USB/C without needing a DAC/amp, with light clamping force.

Any advice on headphones or tips for mixing with headphones appreciated!

11

r/audioengineering•

Hi everyone,

I’m a modder working on replacing cutscene music for The Legend of Zelda: Tears of the Kingdom, and I’m trying to understand how a 6-channel audio file from the game is structured. Here’s what I’ve observed:

  • Channels 1 & 2: Seem to be the main music tracks.
  • Channel 3: Contains sound effects.
  • Channel 4: Possibly contains ambient sounds.
  • Channels 5 & 6: Music again, but at a lower volume?

I have a few questions:

  1. Is this the standard way a 6-channel audio mix is structured?
  2. Why would channels 5 and 6 be at a lower volume compared to the main tracks? Is there a typical standard for how much lower they should be?
  3. Voices are not included in Ninte
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