
Archinatic
u/Archinatic

Hey!
Hope everyone is doing well. I just released The Great Town of Ivarstead 1.3 and The Great City of Winterhold 4.2 as well as The Great Cities - Resources 1.1.
The main feature of the Ivarstead update is a high quality overhaul of the stave church inspired temple, the Vilemyr inn, as well as an update of the old wooden bridge and an addition of a new wooden bridge at the front end of town. They use new textures included with The Great Cities - Resources 1.1.
The main feature of the Winterhold update is an almost complete rework of all textures on the buildings. In the previous versions most of the textures used were from the vanilla game except for a scant few. This often caused misma
Hey everyone,
So almost two months ago I (24m) received the results of my home sleep study. AHI 15.5 with 10 of those being central, 4 hypopnea and 1 obstructive. So my doctor is looking into possible causes. She's been in contact with multiple other ENT's and she told me that central sleep apnea is exceedingly rare among young adults. Basically non-existent. She told me central sleep apnea often has something to do with heart disorders among older people. She asked if I was doing any drugs which I am not. I have another appointment planned next friday to discuss possible causes. I really think my sleep apnea is related to symptoms that I have suffered for at least 12 years. The entire reas
After a little lurking I bought some carving knives and tried my hand at a cat
reddit.com/gallery/1f3zjm6Hi folks!
I just released the 4.1 update to the Great City of Winterhold! This update features many new additions and further refinements of the design, a new simple player home that will be available after becoming a thane and new NPCs, two of which are vendors and three others feature new voice acting by a talented cast. Though there are many new artistic additions the main layout of the v4 update is preserved.
The Great City of Winterhold is a complete makeover of Winterhold, except for the college, that features a brand new design that was carefully crafted to fit in with the design language of the vanilla game and gives a more visual and engaging representation of the city's tragic
So I have quite a few hours with gyro aim on Battlefield 1. I set up both gyro and right stick to give mouse input. The game gets all weird if you have joystick and mouse input at the same time so you have to set it for both. It works completely fine for this game. I wanted to try BF V and same issue again so I did the same trick and it seemingly works except that it has terrible input lag for gyro. It is specifically the gyro. The joystick feels just fine when set to mouse and if I game with mouse and keyboard no problems as well. I set up the entire gamepad with mouse and keyboard bindings and same thing. It is just the gyro suffering from terrible input lag.
Anyone familiar with this iss
So a few months ago I hooked up my Legion 5 pro to the ag274qxm. This is a HDR1000 miniled monitor. However when I enable hdr in windows the image just straight up looks worse. It simply looks a lot more dull and washed out I guess? At first I assumed it was an issue with the monitor so I tried it on another one and, well, same issue. So now I tried out my laptop on a Neo G7, which is also a HDR1000 miniled monitor and while not as bad as the other monitor it is still the same issue. The image in HDR games, HDR videos and HDR desktop looks worse with HDR enabled. Anyone else ran into the same issues and aware of a fix?
Two years after the first building for TGC of Winterhold 4.0 was modelled and 7 years after it's first iteration 4.0 is finally released! My most elaborate overhaul to date!
Here's a release video:
Download it here on Nexus:
https://www.nexusmods.com/skyrimspecialedition/mods/17127?
I hope that those of you who decide the download the mod will enjoy!
Edit:
The patch collection is up! Many thanks to Czasior, Jelidity, Janquel, GG, RobertGK and Monops!
[https://www.nexusmods.com/skyrimspecialedition/mods/74560?tab=description](https://www.nexusmods.c
Hi everyone!
Archinatic here, mod author of the Great Cities, and I have a new showcase video of the Great City of Winterhold 4.0!
I currently have an early build for testing up on my discord and if no major issues are encountered I will release the mod on friday. Edit: Issues have been encountered so no release yet.
This release will not feature new voice acted NPCs and some buildings will be boarded up. I am planning to add these new NPCs in a future update.
Did they really have to do the whole damsel in distress thing? It's a little tacky. It feels kinda silly when you go save the guy and on your way find those four marines who, probably in most people games, die. Escharum and Jega have no reason to believe the pilot is in any way important to Chief. Master Chief sees soldiers die every day! This combined with the big bad villain boss battle makes it feel more like a superhere movie.
The whole kidnapping just feels a little cheap to me. I think if they just left it at the invitation for personal combat it would've been fine because of Escharum's character. They're doing that already with the 'it's a trap but not really because it's meant to be
Originally posted this to r/Lenovo, but I reckon it fits better here.
Hello. My laptop has the ‘bad’ ram. So I read this doesn’t really affect performance on 1440p but it does on lower resolutions. So now I’m curious how it interacts with DLSS. Seeing as DLSS runs on a lower resolution and then supersamples the image. Anyone know the answer?
Hello. My laptop has the ‘faulty’ ram. So I read this doesn’t really affect performance on 1440p but it does on lower resolutions. So now I’m curious how it interacts with DLSS. Seeing as DLSS runs on a lower resolution and then supersamples the image. Anyone know the answer?
So the Halo Arrays are used to kill everything with a nervous system but also to shelter life on the Array itself. Both Guilty Spark and Penitent Tangent want you to activate their Halo Array to stop the local flood outbreak. What I don't understand however is the flood outbreak is on the Halo Array itself. Seeing as the Halo Arrays don't affect themselves and have a limited range what's the point of firing the Halo? You're just handing a bunch of covenant ships for free to the flood. They can use those to destroy/disable the ring after and slipspace to the parts of the galaxy that still have life in them. Besides you can't even activate the other rings anymore because all the reclaimers are