Born_Professional978

u/Born_Professional978


it either does nothing, ejects mechamaru or kills him but i'm not sure bc i've never seen it happen before.

ill also answer a similar question if anyone is wondering if it kills ult ryu- it doesn't but it puts him out of ult (in idle transfig's case) or drains a crap ton of the awk% (sword) so don't celebrate too early then get slimed right after like my friend

btw another rare thing people need to see is absolute mechamaru vs absolute mechamaru its like a gundam battle lol

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i just fought THREE teamers (ofc one of them is cosplaying ice) where whenever i hit one of them, the other 2 would use lapse blue or granite blast to give them burst, letting them escape my combo, regen hp and get a free hit. and ofc after someone uses burst then hits you, you don't get any so i couldn't do anything.

i agree teaming should be a part of the game, but it should also be fair for the solo guy. i tried my best so rip but ik if it was a fair 1v1 in duels i'd win

22

idk if anyone knows how silly this looks 😭ik how to do it but prefer starting combos with sidedash, until i fought a yuji main who literally only wall jumps and rolls. it's actually insane bc we both started spamming wall jumps and the fight lasted like 10 minutes cus no one could hit the other. the only counterplay to starting a combo with a walljump imo is predicting where they will land but it's too risky so i dont wanna just stand there and prepare.

adding a cooldown would be fine since walljumps are not necessary for 1v1s, just look at duels

69

the one available in roulette, where you can choose to play in ur region or any region at all. This makes it significantly easier to play with people who are in ur region since it gathers them all in one server rather than being spread out in all the servers. this would also make finding a team match easier

i want it for pub servers but ppl said it cant be done i forgot why

34

if mahito shoots more than 9 transfigured humans during soul fire (including first 3), he self-transfigures his arms into an assault rifle, reducing accuracy but increasing firerate, damage and knockback.

secondly, taking out transfigured flesh/ humans is rebound to F+2 because most players buffer m1s when trading which can accidentally pull out a human

74

I'm sure everyone will think of smth differently by "well designed" imo it's Choso and Megumi because they can be played differently every time. It's a big difference from the average m1 -> combo extender -> finisher combo which is Yuji, Hakari, Locust Guy, Mahito etc..

i asked someone else and they said well designed is hakari since his moveset is prepared for any situation which makes sense. 1 projectile, 1 extender, 2 finishers and a counter sounds more perfect than mahito ngl

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for example, gojo can usually combo lapse blue into rapid punches if he kicks you up a wall (red), mahito can confirm (i forgot which club move) after i think body repel or dash (also red)

wall combos are imo: being able to chain 2 or more moves you otherwise wouldn't be able to without your target hitting the wall. so ye, it's a combo u can only do with a wall, not just a combo that becomes easier bc of a wall

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