CaapsLock

u/CaapsLock



r/swtor•

A weird thing I noticed with the latest changes to emotes with the added window was the removal of /hi and /bye which I used all the time when joining groups, they have /hello and /farewell still, but while /hi /bye didn't require a subscription, /hello /farewell do... I wonder if this is intentional, not letting us non sub to say hi anymore or a bug lol? also have anyone noticed any other emotes missing? I don't think I have which makes it even weirder

711

r/swtor•

So not sure if it's just me, but this is a significant problem, I had previously started KOTET but never recruited these companions properly (like Doctor Lokin let's say), and had instead recovered him via the terminal on the Odessen base, outside of the story, but now after Ossus he is no longer available, and no longer an option on the Odessen terminal, so there is no way for me to use him, it's a problem because it's in one of my crafting characters, in which I had no intention of playing a Kindly old monster (or even to find a findsman, which is required first), and it's an affection 50 comp, I hope they can fix this, or is it just me?

25

r/swtor•

Figured it would be interesting info, I started a char from 0 and did the whole tier 1 with it, I got 4x [Charged Matter Transubstantiator] and 3x [Encrypted Memory Core], not all that high, but if you have the legacy boosts, during double CXP it might be worth running some low ranks to get these?! or maybe not if the price is dropping quickly

29

r/swtor•

random thoughts from a recent WZ bellow: So yes, very often I'm in WZs and the moment someone sees their team not winning, not having everyone from the same guild, not having their friends, they quit and harm the other players, and there is nothing done to them, we have the value rank, not very useful, but, why not use it for... something? give a decent amount of reduction to quitters! I understand people quit on accident because of DCs, but that's rarely the case...

similarly players who get kicked should lose valor/social. it doesn't change things much but at least it might hurt their pride a little and inspire people to quit less, do better.

oh well, maybe it's not practical, but quitt

012

r/swtor•

So, now that I did 12 runs of this FP I feel comfortable saying a few words, on my first run on SOLO I noticed that it was extremely lengthy, the combination of a low rating comp as a healer and non stealth(sniper) made it really painful to play trough, after that, playing it with stealth on STORY it's night and day, it's obvious that: -there just too many enemies on the way to the bosses, and it's not fun, specially not those with shields, it gives Stealth a unbelievable advantage, you can skip everything apart from the bosses. -and with that, the bosses allow you to ignore almost all the mechanics and adds, I never felt in danger of death with a dps comp and char, just use a kolto station

113

r/swtor•

UPDATE. problem solved, I changed difficulty to story and used shift+e to grant me chapter 1 again (removing), 2, didn't play it, and just again selected it to grant me chapter 2 and this time Acina spawned, so I left and started again in Veteran and all good. thanks everyone, Original: So, I decided to play KOTET again on Veteran, Chapter 1 was fine, Chapter 2 starts I have the introduction stuff, when I'm at the jungle for the first time I'm supposed to kill a couple of beats (+ some spawning) and I die a lot, I notice that I don't have a companion, I can't summon any companion... I don't remember this being hard before, so I check some youtube videos and it seems like you are supposed to

214

r/enderal•

hello, I've been trying to play the mod, I've installed with no problems and updated it, but when I enter the menu and go to click on continue and so on it gives me this warning: "warning> skse memory fix is not active on your game! make sure "data/skse/skse.ini has defaultheapinitialallocmb=768 or higher under [memory] if using mod organazier try adding - forcesteamloader to skse startup options. you can disable this warning from 'data/skse/plugins/crashfixplugin.ini' by setting 'warnsksemmemorypatch' to 0"

I've checked the file and it seems like the value is 768, anyway, the loading is slow but once it's loaded I can play it fine but after I get "completed a nice day in summer" the ga

39

r/swtor•

I've just noticed that since 4.0 Bioware has failed to address some bugs that only affect free players, the first obvious one is giving as rewards for low level quests weapons that require Rise of the Hutt Cartel (even if they are green quality rating 42 or whatever) the other is the game fails to reward weekly searching for allies, introduction to group finder (if you are over level 15, if you are under you can only choose Eselles/Black Talon and it must work), and the daily reward for group finder flash points, I think this bug is caused by F2Ps not being allowed to select Battle of Rishi and Blood Hunt on their group finder (ti's greyed out), but it can't really be a design choice... sinc

3129

r/swtor•

So, I remember the talks before 4.0 that the limit for preferred would be 16 chars, and I already had 16 slots due to having used the unlocks, now, I noticed tat my account currently says I have 18 slots as preferred, so what is the real limit? can I still get more than 18?

04

r/swtor•

So, I haven't played around with this much since 4.0, but a few days ago, doing the Gree heroic, I decided to use my Treek as a tank (affection 20), initially it was fine, but very early on it lost aggro and never got it back during the entire fight with the guardian, I've checked if all abilities were enabled, and they were... so I decided to use Zenith (affection 10) and it went much better, it managed to hold aggro all the time, and even the groups of 3, if it lost one I would just point and CRTL+1 it and job done... today I tried "Athiss" with treek (now affection 29), and again, during that huge boss fight, it lost aggro around 30-40% and never got back.

considering treek always had d

07