Chee5e
u/Chee5e
I think Irradiated (+1 map level) tier 15 (level 80) bosses do not drop enough loot, especially almost no waystones. I think the atlas tree may not affect them.
Today I got the boss tree node that all boss maps are irradiated, and I always used T15 waystones on boss nodes. Rolled them rare too. But I did get almost no waystone returns and burned through my whole stack, which I build up the day before while getting x3 T15 waystones on almost every boss.
Now I put in T14 waystones 2 times, making the map T15 because of irradiated, and got 3x T15 drops again, and even more lower waystones in addition.
I'm pretty sure that something regarding loot is bugged on T16 maps. Maybe just the wayst
Do you think that there is shapeshifting in early access, even without druid? Poedb lists 4 bear skills. Do we assume that the poedb skills will actually stay in, was there anything mentioned anywhere?
There were some changes to Impale calculation in Path of Building. Many noticed that their Impale DPS changed over the last few days and may be lower after the dust settles.
As I've seen many questions, I'd like to explain what's going on and why your phys Splitting Steel DPS may look worse in PoB now. I only just started contributing to PoB for the first time and did some work on the Impale bugs.
What changed in PoB
As described in the Wiki, Impale stores the pre mitigation damage and applies it later as Reflected Physical Damage. PoB wrongly used the post mitigation damage since forever, which was fixed a few days ago. But this version fo
From the Recently askes Questions (https://www.pathofexile.com/forum/view-thread/3324396/page/4)
Will you consider adding a Crucible specific equipment slot (like for Sanctum relics) so that players don't have to potentially sacrifice levelling gems in their weapon swap?
To address this feedback, we're planning to make it so that the leftmost identified weapon in your inventory will also be selectable in Crucible encounters.
While being somewhat of a bandaid fix, this will make the map-to-map gameplay so much smoother.



