Ok about 6 years ago I found this French band, I believe they were around in the 80s maybe early 90s, female singer (and guitarist, I think). Catchy, indie sounding, sort of reminded me a little bit of Stereolab but more guitar driven and maybe a little poppier. I know this isn't a lot to go on but I looked around online this morning and couldn't find anything just a bunch of other French bands haha, some good some not so good.
CrapJackson
u/CrapJackson
I updated my illustrator on a new computer and now I cannot figure out how to include the artboard name when saving an SVG file from a specific artboard. For example artboard is titled "FRONT" and the ai file is 567 so typically when I would save it the file would be 567_FRONT.svg. But now it's just 567.SVG. Now I have to manually enter in this info which is kind of a pain when saving multiple SVG files from save ai file.
Does anyone know what settings I need to have? I can't find the solution online.
I had to take my SSD out of my MacBook, it crashed and recovery wouldn't work, it's completely full. I work in Illustrator and it took the last of what space I had and that was it.
It's now in an enclosure but I can't get it to mount or retrieve any data. I've tried Recoverit and drill. Drill said my disk might be bad I think and Recoverit just gave me the spinning wheel for like 2 hours before I quit out of it. Am I screwed here or is there anything else I can do.
I have been curing shirts on a heat press with parchment, issue is the parchment paper is creating a smooth and shiny finish for the designs which is not what I want, I thought only Teflon sheets create that shiny look and not parchment paper but that hasn't been the case for me. Does anyone have a specific brand of parchment paper or another kind of paper for a matte cure?
I saw in the notes that there is supposed to be an improvement in egg lag if you aren't the host with the newest patch but as far as I can tell it feels exactly the same, nice going once again with these netcode "improvements" lol.
I like that the devs know the online needs improvement but the fact that really none of these netcode changes feel like improvements is a little concerning. I get the sense that the netcode itself is just a hill to high to get over in terms of legit improvements, hopefully that's not as big of an issue on the new console.
I have searched for answers for this problem that I've had since starting screen printing but haven't quite found an answer. Essentially I'm having a problem with the right side (facing me) of every design having less of an ink deposit than the left side. Left side good, right side not good. So basically ink isn't being completely cleared through that part of the screen. I have tried different platens and two different presses, different squeegees, etc. and it's been a consistent issue. I don't think it's an emulsion issue either since it's always the same area/side. So I guess it's either inconsistent pressure I'm applying or the screens themselves? I'm honestly about to just give up it's b
1" high by like 2-8" wide bar made from solid steel/aluminum/metal bar.
I was watching vid of this map and I noticed the background and it's cracking me up seeing like two frames of animation for the salmonid in the stands which I think is just further proof that this game wasn't really meant for the OG Switch initially. It's a small detail that isn't a big deal but it's still kind of jarring how bad it is lol, like why even put that in the map. When you combine that with all the performance issues and the long dev time, a sequel on the same system which normally doesn't happen outside Mario and I think that's what happened with this game.
I'm noticing even when all 3 waves are completed most players just quit out of the lobby afterwards, why? Is it because the connection is garbage and they want to be host to avoid egg lag? Or is it because of the king salmon meter? Are players being matched wrong (like too high or too low)? Or just because? Just seems kind of odd and it's something I've noticed more of recently.
Or that they need to take a wait and see approach? I didn't feel like this after S1 or S2 but after trying to enjoy S3 repeatedly now and only really enjoying Salmon Run I don't even know if I'll buy the next Splatoon game which is crazy because the first game is easily in my all time top 10.
It could be that I'm just burned out on the series but I don't think it's that, I think it's more that S3 has so many glaring problems with it that it's kind of made me question the direction of the series. It's like the series takes one step forward and two steps back with each sequel.
After waiting once again 2 minutes for a match to start I decided to check out Splatoon 2 which I hadn't played in months and what the hell do you know - I wait 5 seconds, FIVE SECONDS, for a lobby to fill up and a match to start...Wtf did Nintendo do to the online in S3, I guess we'll never know but it's so bad on every level even compared to S2 which is on the same system and I just don't get it, clearly things aren't going to be improve at this point either, ooooof.
I get gold in my second shift, well, I guess that's it for me lol, seriously, wtf is this? I barely play this game anymore as it is and I guess the devs really don't want me to play it at all. Previous system was so much better than this because it actually encouraged players to improve and get a better score because you didn't know what the top scores would be. Splatoon 3 continues it's downward trajectory into most disappointing Splatoon game.
My go to brand TBD just recently closed and I'm having a tough time looking up Strawberry MTL flavors online, a lot of results I'm getting are in the UK, not sure if this is because of more regulations in the US or what is going on but if anyone has recommendations would really appreciate it.
Reworked maps, that's it. Even just one reworked map this upcoming season and a mention of more to come would have the player base feeling like the devs are actually responding to feedback.
Have any issues in this game actually been addressed so far? It feels like these updates are on autopilot and were planned out way in advance (which they most certainly were) and nothing else is being added like reworked maps. I don't subscribe to the notion that the devs are actually lazy but this isn't a good look for the game at this point.