DTFlash
u/DTFlash
I wanted to do a play through where I defend a trader compound. Living with a defending the trader makes sense and seemed like a fun challenge. Played the first week and repaired stuff around the trader to prepare for the day 7 horde. Never got booted out during the previous days so imagine my disappointment that as soon as 10pm hit I got kicked out of the trader. Why is this a thing? There are a bunch of POIs that are better reinforced then the traders and zombies can break their way in if the protection is disabled. Was really hoping this would be a fun way to make the late game interesting but now I'm like, guess I'll wait for bandits.
Saudi Arabia's PIF mulls ending funding of LIV golf. Fingers crossed WWE is next.
golfdigest.com/story/liv-golf-future-saudi-ar...What could effect shot distance not reading correctly? I was hoping the new version would fix my distance disparity but it hasn't. Even with the setting kicked up to 10% 3/4 to full shots are like 20-25% shorter than what I see on the course. For instance my 3/4 shots wit PW goes about 95yards and my full goes 135. On the square I get 75 and 105. I got TP5X balls hoping that would help but it didn't. It seem to register draws and fades fine and chips seem to be close to reality just the distance is way off.
Is there a bug with the final boss where they randomly kill you? I just had for the second time where I got killed from full health. It doesn't appear anything actually hit me and I had a full shield that didn't get hit. Both times have been in the last couple of days and I have never had this happen before.
Within 10ft straight looks left to me by like a few niches. If I try to just aim with the club I will always go right. If I aim with the line on the ball I think I will subconsciously try to push the putt becuase I don't trust the line, I get closer but still miss makeable putts. Is there a drill or technique to change what straight looks like? My last round this issue probably cost me 12 strokes and a lot of 4 letter words. It's gotten so bad that I feel like I can make a 20ft putt more often than a 6ft putt.
I started another game with a bunch of mods to spice up the gameplay but after 7 days in game I had the realization that this play through is going to end like every play through. Once you have a good base and top tier gear the game is effectively over. I really enjoyed the purge mod in the Rebirth mod where you need to clear 75% of the POIs in the biome to move on to the next. But clearing almost every POI becomes a bit much once you get through the first couple of biomes and the game can't really handle you interacting with that many things and starts to die. So I thought how about instead of clearing every POI instead you have to clear all the tier 5 POIs on the map to "win". It would giv
I have 30 laptops that are ignoring that we have "Show app and profile configuration progress: No". When a user logs in for the first time the laptops will still go to the ESP with no continue option. I did a Fresh Start on one of the Laptops and that resolved the issue but I don't really what to have to do a Fresh Start on all the laptops. I'm guessing something in the manufacture setup is causing it to ignore the ESP setting. Anyone run across this issue before and how to fix it without resetting the Laptops?
I have a bunch of new laptops that are not enrolled. I don't really want to use a bunch of USB drives to enroll them. Is there a way to add the package to a install.wim and just wipe them with WDS and have it enroll without the need of using a USB drive?
Played 2.0 till I got to the winter biome and I realized that I never found a weapon or armor higher level then I could make. Loot drops in open world games are usually a RNG dopamine hit for getting really good items. In 2.0 I never had a Holy Sh*t look what I got moment. Everything feels like a timers slowing you down to the late game. Instead of added more things for the late game they just made it take longer to get there. Is there any point of doing a tier 5 POI in the forest anymore?
After watching a video of the new zombies in 2.0 I remembered that spider zombies were able to climb any surface back in the day. I don't remember why they removed that but with the new special zombies they should add that back. Or maybe add another zombie with that functionality. From what I can remember the only thing that didn't work about it was zombies couldn't hit blocks while climbing. So stopping them was pretty easy. But I don't think that's an issue anymore.
From what I'm reading a Monk with the grappler feat could use Stunning Strike and Grapple on the same attack. Is that true or is there another rule that wouldn't allow that? Also if that is true would the saving throws be Stunning Strike than Grapple? Because a failed save on the stun would mean a automatic fail on the grapple correct?
Just got the game and the triangular floor blocks don't seem to snap to any edges of any block. Is this normal or a bug?
I have a set of PXE 0211 2021 that are way to light for me. Swing weight was at C5. So I wanted to remove the rear decal to add lead tape in that area to get them to about D5. Is the decal just glued on or could it be mechanically attached? I don't want to try prying on it if its not going to come off.
Everything I can find online is to go to tvupdate.roku.com to get the download but it doesn't recognize my Roku 9102R as a device for Roku. Is there a different site for the Streambar? My Streambar is stuck in a recovery mode updating loop and I wanted to try off a usb drive to see if that works. Support has been zero help. They told me to try a manual update with no instructions on how to do that.