Make each season about 1 craft.
I don't even play seasons, I'm just a tired dad playing on standard.
Regardless, the seasonal updates rebalance the game and sometimes brick my characters. I've learned to remake when a season changes. it's more fun than salvaging an old character. It only takes a couple days to level, but a few months before the next rebalance. What makes this process WAY MORE FUN is going into this cyclical experience deciding that each time you are going to invest your eventual resources into 1 craft. Usually a weapon for your class, but eventually it could be something which is more easily shared across characters.
Top results from this process:
- Mastering craftin

