Dalzombie

u/Dalzombie


r/valheim•

Spoilers for in-game mechanics (though at this point I can hardly call it a secret anymore with how transparently it's been discussed). Still, spoiler warning if you care.

So I had an idea with the forge of potential: since I find the set of Embla and the set of the Caller... well, not ugly, but certainly not as cool and aesthetically pleasing as the Eitr-weave set, I thought I'd make good use of the forge so I could keep the prettier armour on and skip the other two. Solid plan, I'm using the forge as intended, right? Well, there's just this one gaping flaw in that idea: the forge, much like regular upgrades, doesn't improve most secondary statistics at all.

As it is, armour-wise the forg

64

r/TheDivision_LFG•

Hello agents! I've been trying for a good while to obtain the Blacklisters while they still have the Overdog's talent, and I'm hoping to obtain them before the talent is fixed, both for the advantage they provide and as a small piece of history.

I have plenty of builds available and can run it on heroic with few to no mistakes, I've seen videos so I have an idea what to expect and how to position myself, but I've never done a master mode mission before so I'm hoping to get some help to clear it.

10

r/BallisticNG•

I'm curious what are everyone else's "I used to hate this but then I ended up loving it" stories, be it tracks or ships from the base game or workshop.

Mine so far has been Nova Split. Good god how I loathed that track, constantly going off course and bumping like I got paid for it. Then recently I tried to actually learn the track, working my issues with it and... and damn I'm actually having fun! So while I still struggle with Omega Harbour and I still hate Luna with a burning passion, I can't help but wonder what everyone else's experiences have been like.

As fas as modded tracks go, Sagarmatha and Mega Mall remain my white whales of pain and suffering, though I ended up really liking M

90

r/Atlyss•

Here's a feedback suggestion me and a friend have been workshopping for a bit: Elemental gems for our equipment. Given that Kiseff is on record stating that elements should have more protagonism in combat, making enemy resistances and weaknesses relevant, and I'm sure many here agree on the design idea, such direction is not without problems:

- Elements are only really available to mystics, as they're the only class who can really make effective use of the elemental spells; everyone else must invest stat points into mind and replace one of their class skills for an underpowered spell. Why is that? Well, that's because...

- Non-mystics are severely lacking in weapon choices when it comes

1518


r/legotechnic•

Greetings, technicians! I've recently rekindled my drive to tinker with Lego after having acquired set 42065 and am currently eyeing set 42124, but as I was looking for options to increase performance (beyond getting larger sprockets for the tracks and using gear drives to trade torque for top speed), I have run into some roadblocks along the way, and after visiting all Lego and Lego-adjacent stores and even some robotic and RC hobby stores near me I have found no answers whatsoever. Having quite some trouble finding/understanding clear info online, I come to you for help.

Currently, my objective is to upgrade from Power Functions to BuWizz systems for the sake of performance and range, rat

210

r/AbioticFactor•

Trying to explore the available content, I read about the pet rock trinket and thought I'd swing by labs to pick it up. You know, for the sake of collection. To my surprise, the pet rock was not where it's supposed to be. "Fine", I said. "It's science time".

And so I speedran the entire game back to laboratories on a fresh save only to find that the pet rock was... not there either.

I have no idea why the pet rock is eluding me like so and what exactly can I do to acquire it at this point. Oh, earthen pet, why hath thou judged me unworthy of thyne rockandstonyness? Any help trying to find the bloody thing is much appreciated, fellow scientists.

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