DatCoolJeremy

u/DatCoolJeremy


r/gamedev•

Hey all, I published a game called ACEDIA on itch.io in June that is completely free and open source. Despite being received really well by people who played it, I'm struggling to get more downloads for it. Currently it has around 1000 views and 90 downloads on itch.io (okay, that's still quite a lot of downloads, but I expected more '-')

The game is a walking simulator with a story about being trans. The whole game takes about 30 minutes or so to complete, and it's mostly about atmospheric environments. If I were to describe it, it's sort of similar to those artsy animations you see on youtube. I thought this is why my game is doing poorly, but I see that

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