
DerTanni
u/DerTanni

Hey there. Since the devs asked for written Feedback I thought I might type up the small things I thought about while playing. Not native speaker and on mobile so keep that in mind.
- Queuetimes and late joining have been strongly mentioned and I have read the Devs are going to work on it till June so I will not mention it in depth.
- Crafting is still wonky. Sometimes items go missing. Crafttimers are either to short or obsolete. Id be fine with either way but 3 oder 5 seconds craf time is not meaningfull.
- Mission objectives need to be either updated and worked on. Hold E for X seconds is not engaging and gets old quick. Holding certain areas can be thrilling or completly boring, depe
After 3 weeks of evenings filled with farming I got a Vex from Hell Cows.
My Blizz Sorc currently runs
Perf. Shako
Perf. Vipermage
Spirit Phaseblade ( sorry its' most liky crystal sword since I only have 70 dex, I keep mixing these up)
Spirit Monarch
Perf. Chance Guards
War Travs.
Amu is FCR Res/Res/Res
Belt is also mostly Res so nothing fancy.
So I guess I should go for a +2 amu and something like Snowclash/Arach? Anyone knows what a Maras will cost?
I crafted an Epic Opulent Heaume and tried enchting it with an Epic Corrupt Element. I saw that the base values stays the same. I tried a flawless Wyrmblood Ointment with a flawless Enchant and still no value.
But Green and Normal Enchants (Tier 4) add value to green and normal items?
Enchanting Legendary Gear with T4 also adds value. I don't quite understand the system.
Yesterday I joined a game and we started the bulldozer and went on our marry way. Doretta made it into a cave and a soon as she went through the wall she triggered a Xynarch Charge-Sucker Event.
And 2 seconds later we were prompted with "Mission Failed" because Doretta was istantly destroyed. She went from 100% / 100% / 95% to zero. I can't back up because I did not record the game.
Any one else experienced some thing similiar?
Rock and Stone Guys.
I really hope that GS is going to consider to look at how the drills work. Currently the drills feel really sluggish to use.
If you select them you need to reclick the M1 button. Holding the M1 will not start the drills and since I usally use the flamer I end on being used to holding the Fire button. Yet the drills stand still. You have to realse and press again. Often leaving me wondering why I'm not drilling when fast switchen weapons.
Also the terrrain targeting needs some adjustment. Sometimes the drills will drill anything but the stone I'm aiming at. Plants. Maggots. Plants on the other side of a thin wall. Everything that gets in the way of them. Or they would need to get an incre
As it stands. Firestorm is nearly dead and I don't want to waste my precious game time to wait for a lobby to fill one or two times to do an assignment. I want to play Battlefield.
The point of the post stems from the overall love for the taming perk and it's usefullness. Most setups I currently run include it. It tanks, it deals damage. If you tame a Guard or a Slasher you instantly remove a decent threat. Only my Scout runs Ironwill Field Medic Combo because I tend to run around and save downed team mates as scout more often than on other classes.
What is your opinion? I'm just curios. I know it is not on the same level as old Iron Will but I still think it is far more usefull than most other perks.


