DragionTech

u/DragionTech



r/vtubertech•

Help with Rigging a 3D model

🙋‍Question🙋‍

I'm having a problem with rigging this model for Vtubing (It's lego) involving the hand/arm tracking. Basically, I had parented the entire arm and hand to the upper arm bone because in order to export to VRM, i had to give it elbows, and since I didn't want the arms to bend that was the only solution I could think of. However, because of that, the hand tracking doesnt work properly. My question is is there any way to lock the rotation of the elbow in a way that will carry over to the VRM? Or is there another solution? Any help is appreciated, TY

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r/dndnext•

So one of my players isn't too sure what they want with their backstory, but he chose the haunted one background and the idea was that he's haunted by some kind of apparition with "Herobrine vibes." By that he means it doesn't actively try to harm him, it just makes its presence known and also traumatizes him, and his character's motivation is to try to figure out what's causing it and how to stop it (Which falls on me because I'd have to figure that out and how to incorporate that into my story).

An idea I had is that since he's playing a changeling, maybe it appears in his true form (like herobrine looks like steve) and since changelings revert to their true form when they die it could h

15



r/godot•

I'm completely new to using Godot, but I was running into a problem where I couldn't build because "the current version of .NET SDK cannot target .NET core 6.0." I just wanted to give a heads up that it's BC the generated SLN file has a typo that makes it use visual studio 2012 instead of 2022, and only 2022 supports 6.0.

10