DutchJaFO

u/DutchJaFO


r/wargames•

Clash of Spears is a skirmish size rule system based on ancient historical units. It already has a fantasy expansion, which has a few really unique rules for adding undead and magic to the system.

https://www.fightinghedgehog.com/products/arcane-companion

Clash of Katanas (the same rules set tweaked for samurai) is getting one too :

https://www.kickstarter.com/projects/zenitminiatures/yokai-companion-a-fantasy-expansion-for-clash-of-katanas/description

[https://www.wargamevault.com/product/400735/CLASH-o

30



r/Starfield•

It's nice of them to carry my stuff, but I think the 'store all resources' option isn't making the most of their carry capacity.

At least I'd rather have it load my companion up with the heaviest resources first.

Or maybe I need to load the ship parts first, because they are in the 'medical' section and I keep forgetting them and wonder why the heck I'm overloaded ...

Regardless ... inventory management could do with a few quality of life improvements.

Being able to mark stuff as 'thrash' to be sold at a vendor would be a useful feature too.

oh ... and why can I sell stuff from my ship storage, but not from my loyal mule ?

13

r/Proxmox•

TRANSIP_Username="[my transip username]"

TRANSIP_Key_File=[mykeyfile]

The first entry looks easy ... it's the username that I'm using in my transip acount.
The keyfile entry is a bit of a mystery.

[Sat Aug 26 19:23:01 CEST 2023] Can't read private key file: [mykeyfile]
[Sat Aug 26 19:23:01 CEST 2023] Error add txt for domain:_acme-challenge.[my domain]

It's not telling me where I need to place that file in my proxmox system.
I'm guessing I've done something 'wrong' with either the file itself or its location, but the output isn't exactly helpful.

I'm using Proxmox v8.0.4 CE
I think I had it working in v6 version, but something appears to have changed in the transip

10




r/TRX4M•

Got to admit that this is my first RC car ever, so I'm not sure if this is 'normal' ...
It has been the only annoying thing so far as plugging the battery in (and pulling its connector out) is a bit finnicky.

Any DIY or aftermarket parts that can fix this?
Or is it simply standard in the RC market (at this scale?) ?
I've only had it for a few days now and can already feel my hands itching to turn it into a camel trophy land rover variant just for fun :)

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