EdwormN7

u/EdwormN7


r/ElderScrolls•

As we know, in-game it provides a useful highlight up to a certain range for the player to see lifeforms (or undead if using detect dead). And whilst this is useful feedback for the player, I wonder if that's what the characters in-universe experience, because I also wondered if it was possibly more of a "mental detection" for lack of a better term. That is to say, you can "feel" the presence of lifeforms around you, just knowing that they are there.

If I'm not mistaken, in Morrowind the spell made them show up on the minimap instead (as well as detect enchantment), which would be a better player-oriented visualisation to reflect it working more "mentally" than providing a visual que. (Al

106


r/worldbuilding•

Context if needed: "Doomguy" is the moniker given to the player character in the original FPS game DOOM, who became known as an ultimate badass for surviving against the forces of Hell. In the 2016 re-entry DOOM, he was known as the "Doom Slayer" for his unwavering ferocity against demons, to the point where the forces of hell feared him. The theme for Doom Eternal is even called "The Only Thing They Fear Is You".

Does your world have its own epic badass who inspires fear in the most ferocious of enemies?

836



r/dragonage•

https://preview.redd.it/lkxkal987l5d1.jpg?width=1920&format=pjpg&auto=webp&s=87fb76b78c74c42a9f1d8c3c11064d6e5130263c

https://preview.redd.it/f3gjlp987l5d1.jpg?width=1920&format=pjpg&auto=webp&s=7c017f9ada8b592ad3986913ffb8197c9ce69fd1

https://preview.redd.it/emjb1l987l5d1.jpg?width=1920&format=pjpg&auto=webp&s=3ac2d4bb67ed7d155b47b30c4430d9d9f0cd81cb

Now, maybe I'm just huffing some high-grade copium, but I feel like these screenshots from the December video, whilst still stylised, don't look like they'd fit with the character art style we saw in the recent trailer. Now these were shot from a version still in the works, as stated in its trailer, but it gives me some small measure of hope

15132

r/dragonage•

If a mage is born in the Tevinter Imperium, but grows up outside of its cities/society, are they considered an apostate by Tevinter as they would be in southern nations? Does the notion of apostasy even exist in Tevinter? What are their general laws on vagrancy; would such people be allowed to live as they are, or would it be a criminal offence?

I tried googling this question, but to no avail.

3732

r/dragonage•

I'm especially curious as to how people would feel if the game goes back to 1 masc voice and 1 femme voice. Would you be okay with just the two voices, provided they were of superb voice acting quality? Or would you be disappointed, after Inquisition gave us a choice? Do you expect to have at least two voice options of each voice type?

As a bonus, what kind of voice would you love for your personal character to have?

1550


r/dragonage•

So assuming the Inquisitor's interest in Harding gets made a declaration in the Keep (considered as agreeing to hang out with/date her when you flirt with her enough + Trespasser mention from Vivienne), what would you like as an explanation for why she is romanceable to our DW protagonist?

For me personally, I'd be satisfied with a "we dated for a bit but decided to just be friends" kind of throwaway line. I know this might be too light and maybe disappointing for some, but it would be more than enough for me haha. I'm honestly more interested in getting a full fledged romance arc with her with my next character than much consideration for the potential relationship she and Inky had. I'd ev

1821

r/dragonage•

I personally enjoy delving into established worlds and working within the restrictions of their lore. But I do occasionally veer into the territory of "technically, I haven't been told this thing can't be done." Even though there are implications to say it probably can't be. I will abide by any official source that does deny what I was going for, however. Mostly.

I do this when creating my own scenarios for various fictional worlds in which I essentially isekai myself into them, and imagine how I would go about establishing myself within the world.

I'd also be interested in the specifics of how you take liberties, whether they are big or small.

1767

r/dragonage•

This can be more than one per game/protagonist. It's about the moments when there is no smart dialogue or action available in the narrative, especially when the obvious solution to the player (and maybe should be to the protag) is not present in-game. Or maybe a line of dialogue from the protagonist that is unprompted by the player, that makes you think "why the hell would you say/ask that?" Or maybe it's the odd moment where you accidentally jumped off a cliff which, in-universe, would look totally stupid to everyone else.

​

P.S. I'm gonna go ahead and say that the elf Inquisitor's apparent lack of knowledge of the Dalish pantheon at the Temple of Mythal is too obvious an answer a

117109

r/dragonage•

Inquisition spoiled us with a total of eight romanceable characters. I don't know how likely getting that many again (or even more) is, but assuming every romanceable character was fully fleshed out and all had satisfying character and romance arcs, I would personally be satisfied with a minimum of six. Maybe I'm a bit too spoiled, but whilst I think five would be a decent number of romanceable characters for one game, if I'm being completely honest with myself, if I heard it was five, that would dissatisfy me a tiny bit. Six is the minimum that would make me happy enough to just be excited to see them all.

What about you? And do you think it's likely DW will have eight again? I am also c

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