Firrox

u/Firrox


r/Marathon•

I picked up Marathon when it first came out and had a blast, but became frustrated after a while. I played Arena Breakout Infinite (which probably took a lot from Tarkov, so sorry if ABI is the "stolen version") before it and noticed some important differences that made me go back to ABI after playing Marathon that I didn't hear talked about in any critique Youtube videos. Also, I haven't played Marathon in a while so maybe things have changed?

The main point is: Casuals need a large, official space that evens the playing field. Marathon is a game where every map is always favored for sweats.

ABI has a few parts of the game that evens the playing field:

  • Damage based on bullet leve
07

r/genesiscoupe•

I'm looking to get another set of wheels so I can just have summer tires + wheels and winter tires + wheels and not have to do a tire changeover every 6 months.

I noticed that the BK2 3.8 Ultimate has 19x8" in the front and 19x8.5" in the back, but all the wheels I look at are just one width.

What should I do about this? Thanks in advance!

12

r/Marathon•

I did this mission on the first run and boy I was not prepared for it.

You have to:

  • Find how to get on the roof
  • Dispatch ghosts
  • Find out how to get into the center area
  • Get access cards
  • Open the blast doors
  • Fight/run from the guards
  • Hack the terminal
  • Fight more guards as the terminal hacks
  • Run around the core of the area to find where the other cards are held
  • Escape and upload all the items to DCOM

I ran out of healing items halfway through the run and was running through access tunnels, cloaking, and smoke grenading, and taking out enemies within the smoke, all while trying to figure out where to go.

I saw other players running and fighting outside and had to avoid

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r/Marathon•

I feel like there were many times when I was fighting that I didn't feel aware I was losing health when getting hit, or how much health I was losing when hit.

I'm thinking right now about BF6, which makes it very loud when you get hit in the head or lose 50% of your HP in one hit. I never have to think about how hard I'm getting hit by an attack.

I feel like that's missing a bit from Marathon, which I feel is where it's even more important to know how much damage you're being dealt.

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r/Marathon•

I've only played Arena Breakout Infinite (Tarkov clone) and Arc Raiders, so those are my references.

In ABI, both scavs and players, and even bosses can be 1-shot to the head or taken down quickly with the right bullets. The playing field is even for everything that moves. The game's damage is almost entirely around bullets and their damage, so they usually cost a lot.

In Arc Raiders, it makes sense that the robots are bigger, scarier, tankier than the players, and requires a different approach, often requiring players to work together.

In Marathon, bots look VERY similar to players, yet they have high HP and have quick dash/juke abilities that players don't. Also, I've been downed by a p

58

r/Battlefield6•

So I got bored of taking points and being the top scorer for my team so I decided to take on sniping. At first I was terrible, but I learned a bunch of lessons that I didn't see in youtube videos, so I'll share them here:

The main idea: be patient, curious, and cowardly.

Start with just using the goggles. How many people can you see without being seen? Only switch to your rifle if someone is not moving and doesn't notice you. If you've been shot at, you've been "made." Time to find somewhere new. Don't worry about your score, the team score, or anything else. Only how many people you can spot without being "made" or killed.

In order to not be seen/killed, there are three options:

104

r/Battlefield6•

Recon needs to get high up, into sneaky places so they can see the battlefield and snipe from strange spots. Assault just wants to get into a fight and get to the objective (or should). Why do they have a ladder?

Recon should stay away from tanks since their job is to stay away from danger and either observe or make sneaky kills. Being near a tank is opposite of their role. Assault would LOVE C-4 as it allows them to face a tank head-on while trying to defend an objective or defend multiple entrances.

07

r/musichoarder•

I really love finding new artists - although most of the time I just find good singles and add them to my liked list.

Spotify was pretty good at finding similar songs with Song Radio or adding interesting new ones to the mix with Discovery Weekly. But now I'm feeling frustrated that it's adding AI to the mix without adding a filter or a way to disable them.

Although I personally don't mind AI music, I'd rather my money be going towards people who actually are putting effort into making music.

At the same time, I don't have the time or patience to actively search for new music and individually add them to a playlist. I'd like to be able to just put something on in my car and listen/click t

6953

r/Battlefield6•

Are you frustrated by teams who just hover around a point while you're the only one on it?

Are you consistently in the top 3 for point-taking points?

Is your KDA >= 1?

Are you chill/don't complain?

Do you have a mic?

Friend me, Firrox, and let us be the most diabolical point taking squad BF6 has ever seen. Also you can DM me here your name and I can add you. Or you can put your name in the comments below if you want other point-takers to friend you.

11

r/Battlefield6•

Some things that are not immediately apparent if you're new to BF (like me). I was getting a decent score just by running like a rabid weasel from point to point trying to cap them, but I kept getting killed until I learned a bit more "game sense."

  • Point taken by enemy? Enemies will be streaming from the points towards your positions, have your gun up and ready if you're moving towards it.
  • Point currently being taken by enemies? Enemies will be on the point, probably in corners, above the point, or just off the point. Sweep these areas before moving in.
  • Enemy points behind frontline enemy point: Rarely anyone will spawn here, making them much easier to take than a frontline point. Foc
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