So I made an armor system based on how I didn't really like how FNFF or SNSD delt with blunt force trauma(your BTM couldn't reduce damage to 0) So hears a kick at it.
AT/PT Armor:
Stopping Power is broken down into an Absolute Threshold and a Partial Threshold AT/PT for short; to get your AT/PT, half your SP and round up to get your AT and the remainder is your PT (13SP = 7AT/6PT). Your Absolute Threshold is capable of stopping all in coming damage but your Partial Threshold is only capable of stopping 1/2 rounded down of all incoming damage. An example of this armor system being used would that your armor has 13 AT and you take 17 damage, your Absolute threshold stops 7 points of the inco