Frybird

u/Frybird


r/OculusQuest•

Not sure if posted already, but with the Quest being out in the wild and people doing graphics comparisons between Quest and Rift, i was wondering if there are any more...useful comparisons out there.

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By which i mean: Obviously the same game will be looking better on the Rift if the PC attached to it is powerful enough. Duh.

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What about comparisons between the Quest and the Go and maybe much more interesting, between Quest and Playstation VR (which also has games that had to be downgraded from PC, but the headset is still attached to more powerful hardware)?

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Any of you have seen something like that yet?

34

r/googlehome•

Hey, sorry if i overlooked these questions answered, but

a) I managed to play audio from my windows tablet to GH via bluetooth. But i cannot seem to return to bluetooth audio when i use something like spotify and abort it, unless i disconnect and reconnect bluetooth. Is there a command to change back to a bluetooth audio stream?

b) Can i play my own playlists over chromecast on youtube via GH?

BONUS QUESTION: Can i play bluetooth audio over a group?

thx

31


10 Tracks with 8-10 Battle Arenas (V3 had 48 Tracks), 16 vehicles (V3 had 32) no dedicated Single Player Modes, no local Multiplayer Races (except elimination), less Areas/Settings, laggy Online Multiplayer

First Impressions: Very very disappointing.

EDIT: Correction, apperantly 15 Battle Arenas, still far behind V3 & not able to select all of them)

311

r/PSVR•

I expect a lot of frustration here come Friday, so just a word of warning.

Dirt Rally is a full on racing simulation. Or more precisely, rallye racing simulation, which you may know is somewhat different from racing on the road. It also does not compare to the main numbered "Dirt" games that are a lot more easygoing.

The game is not big on handholding either.

Unless you have experience, prepare for lots of frustration in the first hours, and beyond if you are expecting that the game is relaxing. It is actually somewhat scary for a racing game (obviously not in a horror sense)

If you have the game already and want to wait till Friday for the VR patch, i'd recommend overthinking that posit

117102

r/PSVR•

EDIT: Should be "than i hoped for", oops

Anyone else kind of...not feeling it with games that let you shoot in VR?

It's really something that keeps me from getting through Rush of Blood, for example. The Guns look like toys scale-wise, compared to other games (and no, not just talking about the first level) and it feels more like lining up the flashlights to a target than actually aiming a gun.

The Demo of Mortal Blitz is similar in that regard, and it does not help that the game wants you to hold the move controller like a Wii(Re)mote, further making it feel like you are just playing a Wii game (before someone states the obvious: Yes, Move Controllers ARE basically just Wiimotes, but i f

037

r/PSVR•

Did not find a post for this, delete if old

If not:

Hyper Void, a Tempest-esque Arcade-Shoot-em-up, is now fully VR compatible. I haven't found much notice in the PSN or the Playstation Blogs, but looking in the DLC section of the store you'll now find a free VR Expansion for the game that promises to revamp all stages of the original for Playstation VR.

A demo for the game is available.

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