I sure don't.
I was pondering why Bioware would distribute the armor sets the way they do: one set of massive armor available right from the beginning, then three more sets you can find while you play (total: one tier-seven set, three tier-six sets). Heavy armor gets two sets (tiers five and six), and medium gets one tier four set. You can buy the same light armor set twice (alright, the stats get better the second time), and add a tier-seven set to either the medium, heavy, or massive thanks to Wade.
And then the DLC adds in two more sets of Massive armor that scale to your level and can be upgraded to your level-appropriate tier at a shopkeeper. There were already more, and better, massi