GeneratorLeon
u/GeneratorLeon
..you wouldn't have thought you'd be into, or weren't into, before seeing it in a game and then changed your mind about it?
Gotta be spanking for me. I'm mostly not a BDSM guy and I've found spanking IRL to be kind of awkward when prompted, but after seeing it depicted quite a bit in some AVNs (especially Cosy Cafe ofc), I've found it to actually be pretty hot.
Not that it's terribly relevant, but I'm at a bit of a crossroads in my life and I think I might want to develop my own AVN. And my first thought was to do something based around the Greek Pantheon, in HS/2. Now, if I ever actually planned on making money off this one day, I'd run into the issue of incest, which would be kind of difficult to avoid if my MC is an offspring of Zeus, or whoever, and many of the LIs would be the other goddesses (and maybe some gods) of Olympus. Can't exactly landlady/childhood friend & patch my way out of this one without the unpatched story being a complete mess. Anyone have any ideas?
I'm trying to figure out the best way to tweak my [[The Sibsig Ceremony]] deck, mostly deciding which commander is really gonna work the best for it. I want to stick with WB at the very least so I can use [[Valkyrie's Call]], [[On Wings of Gold]] and similar enchantments, but still deciding on which 3rd color to go with, it'd I even need to. Regardless, I'm curious if exiling a creature with [[Livio, Oathsworn Sentinel]] when it hits the battlefield, before it gets destroyed from Sibsig, would still have the token be created. I assume it would, but just want to make sure.
Are there any cards/combination of cards that can continually pump out token copies of a creature you control (or in graveyard/exile)? I haven't had much luck just searching for every card that says "copy token", but I feel like I've seen other decks do this. Just didn't think of trying this with one of my own decks until now and didn't commit any cards to memory.
So I've been playing Arena for a couple days now and I'm stuck with only "Jump Into...Final Fantasy", "Jump In", and "Starter Deck Duel" as my mode options. I've won several matches in each, resigned and restarted both Jump Ins, and won more than 5 matches in Starter Deck Duel. I have a "Complete Jump In" mission on the bottom that won't move despite winning, losing, or restarting either Jump In event (it's just stuck at 3/5) and a mission to play Standard matches, of which I apparently cannot access.
How do I access other modes? Why won't any of these events go away even after I seemingly got the rewards from them?
And most importantly, why the fuck is every single match (no hyperbole, ev
And I'm glad he's dead.
Is everyone pretty much coloring their models to be accurate to their "real" counterparts? I've never painted models before, but when I get around to these, I think I'm leaning toward just doing my own color schemes. Is this blasphemy, or ok for a series that has plenty of alternate histories and such anyway? Seems like everyone showing off their models on this sub is going the accurate route, but if you haven't painted yours yet, what are you planning on? And if not going "lore-accurate", are you going with your own faction themes, or just going with what you think looks cool on a per-unit basis?
Got a few rules questions that have come up for us recently.
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Can you put out more than one EX Resource with Bird Mode if you already have one out?
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If you play Amuro & Guncannon can you rest two separate units?
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When you burst a Base, does it still use its deploy ability (minus pulling another shield card)? ie. Falmel gets bursted out of my shield area, do I still deploy a Zaku?
Kim & Burke. It's finally 100% canon that they survived and all you weirdos claiming some DVD extra or whatever that killed them was canon can suck it face your shame with grace and dignity. Be good people!
So my friend and I have been playing every now and then and a few things came up that we couldn't really find an answer to. I just looked at the comprehensive rule list as well and it honestly wasn't that helpful, so maybe y'all have a better idea.
- Does an EX Resource count as a "level" like a regular resource, or is it only for spending on cost? (ie: does Player Two start at Level 2?)
- Do Command/Action cards (like Peaceful Timbre) have to be played at the beginning of the other player's turn or can you wait to play it whenever (like if you let them use their higher level units first to attack your units, then play this card and screw their <L4 units out of being able to do anything to
Hey all, I just wanted to know if there's any way to tell if they still have certain Hyper Rares in stock for the Mystery Minis. I don't want to ebay the 1 or 2 missing Figpins to complete my daughters' set (Iron Sword/Spider for Minecraft S2, and Diamond Pickaxe for S1, if anyone's wondering/can help with that) if the hyper rares aren't actually available anymore. Thanks.
I know a lot of players are asking questions about going from the end of the expedition back to the main save and all, but one thing I'm not clear on is taking your MT and ship back to your main save. I understand whichever ones you have equipped at the time you end the expedition can be "copied" at the expense of nanites when you get back, but does the ship's inventory come over? Do the equipped upgrades on the MT and ship also come over?
Cause I'm an idiot and thought I bought Pass 4.
6607L-0PE89-4CCN8
