Gradath
u/Gradath
A lot of what I've read on MLK's beliefs focuses on his insistence on non-violence and treats it, explicitly or implicitly, as based on his moral views. Of course, he was a reverend and there is plenty of support for non-violence/pacifism within Christianity, but was that the dominant factor in his thinking or was non-violence more of a strategic rather than moral stance?
I'm mid-gamish, probably (continued my early access file into 1.0, so I have 30 grasp etc but haven't permanently beat the final bosses), and a lot of my resources don't show the "Needed Resource" marker on the Broker's Recycling Service. Can I trust that and sell all of them, or does that not cover every use and I should keep a stash?
As I understand it, the Egyptians thought that in the afterlife, prior to having your heart weighed against a feather, you would need to stand before the 42 Assessors of Maat and affirm that you hadn't committed the various sins each was in charge of. The lists of the sins I've found online seem pretty weird -- lots of seeming redundancy, and alternately extremely specific and very general. Do we know what the Egyptians thought these actually meant? Were they intended as guides for day-to-day life, or were they just part of the mummification ceremony?
Wikipedia offers a list from Richard Wilkinson that includes:
*Three separate entries for
Sorry if this is a silly question, but I don't do simulator games much or use my joystick often (this is the first time in 5+ years). I thought I'd try my trusty Logitech Attack 3 with MSFS, but it was pulling to the right when centered (ie, the game was showing an input to the right even when I wasn't touching it). I calibrated the stick in Windows (which involved me digging into windows\sysWOW64 for some reason), and it works ok in other games but the phantom input is showing up in MSFS still. Is there any kind of in-game calibration tool? I don't see any, just the sensitivity adjustments.
I'm a manager at Deloitte, making 210/yr plus bonus. Been there five years, had 4 years at the IRS before. I have successfully fucked up my relationships with key partners and have basically no chance at moving up internally in my group but performance is good enough they don't want to fire me.
I'm hoping to lateral to another firm to reopen my career path, but I have no idea what a typical salary is (as a pandemic hire, I've worked from home the whole time and have no work friends at Deloitte who I could ask). The comp threads seemed to have died, so can someone tell me what is a reasonable expectation for salary if I manage to convince another firm to hire me at the SM level? The job post
As I understand it, the Egyptians thought that in the afterlife, prior to having your heart weighed against a feather, you would need to stand before the 42 Assessors of Maat and affirm that you hadn't committed the various sins each was in charge of. The lists of the sins I've found online seem pretty weird -- lots of seeming redundancy, and alternately extremely specific and very general. Do we know what the Egyptians thought these actually meant? Were they intended as guides for day-to-day life, or were they just part of the mummification ceremony?
Some examples of what I mean: Wikipedia offers [a list from Richard Wilkinson](https://en.wikipedia.org/wiki/Assessors_of_Maat#List_of_names,

I was reading a book about the Silk Road with my five year old, and she was very interested in the description of Turkoman nomads raiding a caravan. She asked if there were still nomads and if they still raided caravans. I said that were still some nomads in Central Asia, although not a lot, but they didn't raid caravans anymore. She asked why not.
The two answers I was able to come up with were, basically, that eventually there were enough police in the area to stop raids (i.e., the areas were under more effective control by a state) and that nomads aren't very good at raiding trains or boats and most cargo started going on trains and boats so there were no caravans to raid anymore.
My va
I was reading a book about the Silk Road with my five year old, and she was very interested in the description of Turkoman nomads raiding a caravan. She asked if there were still nomads and if they still raided caravans. I said that were still some nomads in Central Asia, although not a lot, but they didn't raid caravans anymore. She asked why not.
The two answers I was able to come up with were, basically, that were more police in the area to stop raids (i.e., the areas are under more effective control by a state) and that nomads aren't very good at raiding trains or boats and most cargo now goes on trains and boats so there were no caravans to raid anymore.
My vague sense is that the sec
After beating my head against it for a while, I thought I'd try the classic puzzle technique of setting up an obvious solution that doesn't work and then staring at it while thinking about why it doesn't work.
But then it worked!
There isn't a line of sight from the button to the grav wall, but when I picked up the grav shifter, it stayed on so I dropped it on the button and that was it.
Am I missing something about how the grav shifters work, or did I just run into a helpful bug?
Let me start by saying that I am not good at Hades (or Hades II). I have about 100 hours in Hades and got up to around 10 heat. I obviously like playing the game, but it's pretty much the only fast reaction/bullet hell game I play these days and one of the few I enjoy. My guess is that a big part of Hades' success is that it can appeal to players like me, for whom it isn't our usual thing.
Hades II, although good, doesn't have the same appeal yet.
The big problem for Hades II is that once you get to a certain point, the incremental gain from a failed run is very small. In Hades, even when I was getting destroyed in Elysium or by all that !&%&ing satyr poison in Styx, I was still picking up
!Right up until I got the animal treats, I saw that cat every time I hit the Erebus fountain. But I have not seen it since and finally caved and gave my only treat to Frinos. I thought that maybe once I was able to use the stardust to make more treats, the cat would show up again, but so far nothing. Is this because: 1) Frinos is the only familiar, so the cat is hiding until the update; 2) the RNG hates me; or 3) there is an additional trigger I am missing?!<
!Also, bonus question, are there any other animals beyond Frinos and the cat?!<
I have been playing a fair amount of this game with the Fusion mod, mainly on the huge/massive maps and I have some QoL suggestions that would make the late game less of a grind. I am not a programmer so I have no idea how possible any of these are, so sorry if some of them are too difficult to be worth thinking about. I'll also mention that I only usually build star gates on rich/ultra rich planets and then have all the surrounding planets send their production there, so a couple of these are geared towards that playstyle (I don't know if that's what other people do, but it seems like the best cost/benefit balance).
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Allow players to set "forward rallies" from the fleet screen
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Allow