Helmic

u/Helmic


r/RSDragonwilds•

I'm currently unable to play the game since the hotfixes seem to have broken Proton compatibility for the time being, but I've got about 36 hours in with the Steam Controller so far.

It would be nice to have proper Steam Input API support, but I don't expect that to happen. What I would like is for the game to play nicely with mixed gamepad + mouse + shortcut key inputs. So not rapidly switching glyphs when I use mouse aiming, playing smoothly with mixed joystick and mouse aiming, menus still navigating with the dpad independent of the current mouse position so that if I have gyro going off it's not messing that up.

For my scheme, I would like to be able to just always have mouse aimin

20


https://youtu.be/AWF__SCuWsY

Not suggesting the guest is part of the parents' rights movement or whatever or that they're not talking about a genuine difference in support needs across autistics, but specifically the neurodiversity movement's enemies like the parents' rights movement is really pushing for "profound autism" to become an actual term in order to exclude anyone that is capable of voicing any criticism of what that movement wishes to do to autistic people, be that quack medicine or just regular 'ole albeist abuse.

I'm not a doctor so maybe that term has some legitimate use, but it perked my ears when I heard it and if there's not some pre-existing use for the phrase it would ma

5337


r/ACAB•

Fake videos like this are completely unacceptable in this subreddit. It's one thing to post a video that is up front about it being fictional, but videos like that are meant to deceive people into thinking they're real. There is far too many instances of actual police misconduct for us to allow opportunists and parasites to abuse the justified anger against police to draw attention to themselves for ad revenue or to farm karma. This subreddit allowing blatant misinformation will discredit us as it's extremely easy for an onlooker to decide that if we're willing to knowingly tolerate fake vide

1378

r/MHWilds•

I've seen some misinformation floating around in the Steam forums (yes, I know) and I figured it'd be good to put this out there. The number in your large monster field guide labelled "hunted" will always be greater than or equal to the number of captures, it is not just how many monsters you've slain.

Unfortunately there's some people getting toxic about this thinking they're losing out on progress grinding out titles or achievements when someone else in their hunt captures, when in reality the game doesn't have any achievements or titles tied to slaying monsters instead of capturing them. The game is very consistent about using the term "hunt" to mean either slay or capture. There's

192100

r/MHWilds•

In the beta, if you were using a controller through Steam Input, you'd notice the game actions were actually just named after Playstation buttons. This was actually kinda worse than if they hadn't implemented SIAPI at all as it made trying to customize the camera controls excrutiating. But I get it, it's a beta.

But I really, *really* hope that this time around we can get proper, *full* SIAPI support. For those of you who are unaware, Steam Input is how Steam lets you rebind the controls for a game to a gamepad, binding gamepad buttons, mouse and keyboard, or a blend of the two on a per-game basis. SIAPI takes that a step further and lets you directly bind in-game actions, so this l

308







r/hyprland•

So this happens on KDE as well, but many applications if you have them start with your system - ie, Mailpsring or Discord, minimized to the tray, like with just putting exec-once = mailspring in hyprland.conf - and then try to run a new instance with exec = mailspring bound to a convenient key combination, applications that normally restrict themselves to a single instance will instead launch a second instance. This second instance will then be the one that pops back up from the tray if you close it then hit the hotkey again.

Is there a "proper" way to handle this?

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