Helpful-Instancev
u/Helpful-Instancev
I mainly play as Eldegoss, Blissey, Clef as support. Was already having a hard time keeping my team alive with both Mewtwo's in game having a winrate of 50/50. But with the new items out now it's actually been really hard and I could honestly feel the changes. My winrate is now 20/50 at best. People saying the 30% decrease in heals isn't a big deal actually is, and hurts us healer mons more than the tanky sustains. Clef already having low def stats, it's healing was what kept it relevant and keeping up with all the new 1-2 hit burst dmg mons. But the new items not only do they have a 30% decrease healing effect for 3 seconds, but the cooldown is incredibly low, with only 1.5 seconds, some mo
I mainly play as Eldegoss, Blissey, Clef as support. Was already having a hard time keeping my team alive with both Mewtwo's in game having a winrate of 50/50. But with the new items out now it's actually been really hard and I could honestly feel the changes. My winrate is now 20/50 at best. People saying the 30% decrease in heals isn't a big deal actually is, and hurts us healer mons more than the tanky sustains. Clef already having low def stats, it's healing was what kept it relevant and keeping up with all the new 1-2 hit burst dmg mons. But the new items not only do they have a 30% decrease healing effect for 3 seconds, but the cooldown is incredibly low, with only 1.5 seconds, some mo
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