Ilujee
u/Ilujee
Rage of the Farseer is is kinda useful and probably fun mini-self-bloodlust, but in terms of game design and class fantasy such dublicate of the main raid ulitity feels kinda clunky and boring tbh.
First ability that comes to mind for Enchancement's capstone is Feral Spirits for sure, but there is my idea what it also could be.
UNLEASH THE ELEMENTS
Focuses the elemental force imbued in the Shaman's weaponry, with the concentrated effects depending on the enchantment unleashed. 30 sec cd.
* Flametongue Weapon: Deals instant Fire damage and buffs the Shaman's next Flame Shock or Ring of Fire by 20%.
* Frostbrand Weapon: Deals instant Frost damage to a target enemy
With upcoming 10 and 20 man raid content, is it still matter to keep totem effects to be groupwise?
Will it really spoil a “classic vibe” if we get rid of necessity of organizing raid groups specifically in order to min-max totem effects and just let shamans make arrangements themselves like Paladins do with Auras? I know that “convenience kills journey” but maybe this isn’t the case?
Imagine you’ve put together an amazing group for Wailing Caverns. Everyone’s ready to go, and you want to give the group one of those nice buffs from your Camp Chair, or whatever profession item you have. But the game doesn’t let you set up a camp inside an instance.
Okay, you think, maybe that’s just not possible inside a dungeon. So you walk outside…and you still can’t place your Campfire because you’re not technically under the open sky. You suggest running all the way out of the cave entrance to get the buff, but your group politely declines because nobody wants to waste time running back and forth just for a buff. And you realize that’s how it’ll end for practically every dungeon in th
Hear me out. Half of the current Tauren racial abilities simply don’t work, even in the short term, and have no practical impact on the gameplay experience of playing this race. Let me explain why.
Firstly, Plainsrunning.
One of those Racials that look great on paper, but completely falls apart when you think about it into becoming one of the worst Racials.
Apparanctly, it doesn’t stack with other Movement Speed increases. Mind you, Tauren have access to 4 Classes. Warrior, Hunter, Shaman, Druid. Hunter and Shaman get Movement Speed abilities at 20 (30% and 40%), and Druids get one at 30 (40%). So already, 3 of the 4 Classes Tauren can be, will simply no longer use their Racial 1
I need help! Recently I had to wipe all my WoW client including all add-ons related folders and redownload everything from scratch
In Midnight's prepatch I found a great add-on which allows to adjust size and move basic proc auras (e.g. on picture) but now I can't find the name of it and it pissed me off. Would appreciate any help!!
P.S. I found there was a Koko Spell Auras add-on with the same function in the past, which is outdated by now.
If you are deeply disappointed by the latest announced changes - just drop the subscription. It is the only language they understand!
I think its obvious for us now that things went wrong with last 11.1.5 patch:
-broken mediocre event
-dinar system changes (difficulty-gated)
-visions with no change, but month after
-new mode, but 2 month after (deeply time-gated)
It seems like Ion Hozzicostas took the helm once again with the same old approach to the game. I don't know why he hates WoW-playerbase so much but he's decisions kills all the fun for average players and levels out all the positive attitude that the developers have painstackingly returned during Dragonfli



