Insecticide

u/Insecticide



r/PathOfExile2•

What if GGG took the interlude acts, made more of them, them offered them as an alternative to the campaign? If they are side stories, and if they were meant for people that are playing the game for a second time, then maybe those maps could be a lot more linear and close to what people want out of a "campaign skip".

Since those stories are small and they are made with assets reuse, maybe they could give us new side stories every once in a while. At some point, we would have options and people would go for whichever they like or find the easiest. Or maybe they could make the stories random each league, so that you don't always pick the easiest ones.

How it would work

Say that you are

07

r/ObsidianMD•

I am using the Image Toolkit plugin and users have reported that it caused problems with bases, which was that the search results for the tags field was being hidden behing the filter window, as seenhere

I fixed it on my own end via a css snippet and (even posted a thread sharing it, but now I opened obsidian and the plugin got disabled. I can't enable it at all, but I need its functionality.

I tried seeing if installing it via BRAT would've worked but I still receive the message that the plugin

22

r/ObsidianMD•

.query-toolbar-menu { z-index: var(--layer-modal-1); }

I just pushed the big filter window back by -1 and it worked. Maybe it is more elegant of an solution to just pull the other menu forward but I didn't know how to inspect an element that disappeared if you clicked away from your main window.

Anyway, try it out and see if it breaks anything on your end. I haven't noticed any problems so far.

20

r/PathOfExile2•

In the livestream Q&A with ZiggyD, Jonathan was talking about how they have lost countless of hours discussing what DEX should give, and he said that no devs are happy with accuracy but that they haven't found anything better.

What do you guys think of DEX, both thematically and mechanically, and what do you think that DEX should give?

To give you guys something to base yourself off of, here is the wikipedia definition for Dexterity (in D&D):

Dexterity (DEX): Dexterity encompasses a number of physical attributes including hand-eye coordination, agility, reflexes, fine motor skills, balance and speed of movement; a high dexterity score indicates superiority in all these attributes

13

r/wacom•

I just found out that in the Pen settings there is an option to bind "Continuous pressure". When you have this option, if you press and hold the button while you are drawing, the pressure gets "snapshotted" stays consistent even if you change the pressure that you are putting on your tablet.

I think that this could maybe be useful and I want to try it out for a bit, to see if I can incorporate it in my workflow, but having to hold a button on the same pen that I'm using for drawing is a bit awkward, not to mention that I don't want to change the buttons that I already have.

I want to press and hold a keyboard button that does this functionality instead. Is it possible to bind a functiona

21

r/poeruthless•

In today's teaser, there was a change to how item quality works and a new item base was revealed so I figured that this is relevant enough for Ruthless to warrant a discussion thread.

In 3.25, chisels, whetstones and armour scraps will now give quality based on the item level of an item, rather than its rarity. This is valid for Normal, Magic and Rare items. Unique items stay the same.

This means that that a very low level item will get 20% quality off of a single scrap, and a high level item might take a few more scraps than normal. This is likely a buff for attack builds during the campaign, as they will be able to get quality more easily on low level weapons.

This also affects our

263

r/PathOfExile2•

From watching Jonathan's recent interviews, I've felt like the reason that Jonathan isn't doing much about this (other than him expressing his desire to implement BG3's inspect feature) is because he doesn't understand the real cause of the problem or if it is even a problem at all.

When a problem isn't clear, a developer probably can't come up with a proper solution for it because they don't know if they are staunching the bleeding or if they are solving the problem. So, I figured that it is in our best interest to discuss this and see if we can narrow down the reasons that people have for hating having to alt tab in this game.

I'll pose a few questions containing some of the reasoning t

15110

r/PathOfExile2•

Is it possible that this whole respec problem is caused by the game itself offering you gems that are far too different from what you have already picked up before?

For example, lets say I like fire spells in video games and I am a new player at PoE and I start by playing a Witch and I pick up Fireball from a quest at level 1. Then, at level 4, I decide to continue with my fire theme and I pick up Flame Wall. But then at level 8 I get another quest reward that offers me Contagion and for whatever reason the skill's description amazes me and makes me want to try it. Should the game have offered me that skill in the first place?

If I pick up a Fireball at level 1, and then Flame Wall at lev

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