JakeSlager

u/JakeSlager


r/boardgames•

I figured with current events, people here would like to know about the opportunity. The kickstarter for Rolling Plunder is giving a free digital Print and Play copy to backers as soon as they back it, even if you’re a $1 backer. It’s intentional, so don’t feel like you’re unfairly taking advantage.

I’m not sure if I can link to it in this post, according to the rules, so I’ll do it in the comments and if it’s not allowed, please delete!

72


r/RocketLeague•

So this is my first Father's Day (daughter is 5 months old), and since my wife was taking a nap with the baby, obviously I decided to play some Rocket League. I've been absolutely crushing everything all day, used all my weekly wins, and out of the last 8 Rocket Pass items I've earned, here are five of them: Black Force Explosion, Black *and* TW Slash Beams, Black inverted Metalwork, and TW holographic/certified Galvan. In the grand scheme of things, it's not much, but I just wanted to share how happy it made me.

4117

r/MagicArena•

Like the title says, I've noticed that I run into the timer much more often when my opponent is playing slow, even on games where I'm moving quickly. I'm hoping this is all in my head, but I've run into it enough where I think it's not. I hate to feel rushed when I haven't had any issues moving the game along, and I really hate the idea of some communal game timer that an opponent can just waste.

85

r/magicTCG•

EDIT: Answered. Thank you, kind internet people.

Ever since I saw the card [[Aquitect's Will]] I've been wondering why exactly everyone uses [[Spreading Seas]] when it costs an extra mana to do the same thing, but is far more easily removed. Will is even a fraction of the cost of Seas. The only possible downside is that if you don't control a Merfolk when you cast it you don't get the card draw, but realistically, if you have no merfolk (or it's turn 1) you have other plays to make that are much more important than enabling islandwalk.

Anyway, I know this is basically a pointless question, but I kept thinking there may be some awesome pro level insight I was missing because I'm a noob.

1418

r/magicTCG•

Just a question I've had for a while. Last time I asked a judge, he told me he wasn't sure if there was one place where they're all listed. So I was just wondering if anyone on this subreddit had a definite list of things opposing players can't prevent by instant-speed response.

The ones I know are: paying a cost, drawing on the draw step, and playing a land.

Alternatively, does anyone know ways to kind of get around them? For example, you can play instants at the end of your opponent's upkeep, which is close as you can come to responding to their draw for turn. There are probably all kinds of intricacies with the rules and the stack I'm not familiar with.

015

r/Military•

Hello, r/military! I'm Marine veteran Jake Slager and my cohort is Navy vet and standup comedian u/drew_ferrol. We have both been writing satire for the Duffel Blog since 2012, and Drew has even managed to fool national media outlets.

More recently, we are just 2 of the co-founders of War Games LLC, which is a company 100% owned by and dedicated to veterans and military service members. Our initial project currently has a Kickstarter to fund our first game, FUBAR Cards, which is a Cards Against Humanity-style game made entirely with military themed cards. Our initial launch for FUBAR is on Kickstarter now, and donators can get a copy of the game, among other things. We plan to go all out

5992

r/magicTCG•

Hi guys, I'm a somewhat-recently-returned player from back in the days of 7th Edition. I've done some drafting of BfZ and even a little bit of Standard. But everyone keeps recommending Modern so I've been trying to put together a deck for that format.

I happened across [[Duskmantle Guildmage]] while I was browsing cards and I love it. I was thinking about making a mill deck around him and [[Consuming Aberration]]. I put together a rough idea of a deck here, but I think it's too slow and clunky, and just not entirely sure how I should wrap everything together.

Since I know I'm a Modern noob and I don't know even a fraction of the cards

06