Picked up the quests because I had a number of high combat quests to do. After probably 500-800 kills, I don’t have a single ore. Is that normal or am I just not getting it?
Thanks!
u/JeremyWinston
Picked up the quests because I had a number of high combat quests to do. After probably 500-800 kills, I don’t have a single ore. Is that normal or am I just not getting it?
Thanks!
So, I did it and moved on. But, I noticed that I didn’t get any credit for it otherwise. It still says I have five tries, shows no history, and no reward.
Is that a bug or intentional?
Were they just one giant communion between Watcher and Blue?
I know Blue wakes up after having dreams and such. But it makes me wonder if that was actually before the communion, and most of the game is the communion that occurs after Blue gets in the train and Watcher is rescued.
So, I recently got the alert about Gmailify and POP. I know.. it's been known for 6 months or more, but it's news to me.
Anyhow, I've been importing my Cox email since forever... like when Gmail was new, disk space was free forever, and we were encouraged to never delete anything. Remember those heady days?
Anyhow, I like the import because I can use my google drive to store all my email.
Luckily, I only have one other email (my cox.net email), so the fact that Gmailify only allows one linked email (seriously, why???) is OK. But, I can't connect my cox email account to it because it keeps thinking the provider is Cox!
So, if there a way to use my cox email (on ya
So… I’ve been playing a lot of Reclaim. People have legitimate gripes, but I enjoy it. The daily matchmaking settings are pretty straightforward… a couple of minor negative modifiers , a couple of positive modifiers, maybe a tradeoff and -30 combat level.
It’s not grindy hard and I can get good rewards. I can’t replicate that when customizing. To get to -30, I have to add in negative modifier after modifier
How about you give me something similar in other portal activities so that I don’t have to add 8 different negative modifiers along with upping the combat level?
Honestly, I’m just tired of dealing with no-hud, no starting ammo, caltrops, avalanche, front shields, etc. etc. all at th
So, as I understand it, Reclamation is one season split across two reward passes. Have I got that right? If I’ve completed the first pass, should I save any unclaimed completed seasonal challenges for the second reward pass?
Got back into the game, completed Lightfall as Perfect Shape.
Well… almost completed it. Am now stuck on matchmaking for Excision. And no one is around.
I know is used to be popular as it had a pinnacle activity, but that’s no longer the case.
Do I have options or do I need to try to arrange a 12 man fireteam?
Thanks!
Arrgh!
One of the reasons I really liked K-dramas was their one and done format. One 16-18 hour story. Sure, there were times I would have liked more, but that was OK. Always another in the hopper.
But, now I’ve seen two in a row that didn’t. First up was Signal. Luckily, I didn’t watch it 10 years ago, and there’s supposedly a sequel, but I really felt left out in the cold when it just ended.
Then I followed that up with Vagabond. It’s going along nice, I get to episode 16, and everything is laid out… I’m just waiting for the finale, and 30 minutes into it… I realize… the story is just beginning! The entire show was a flashback for the opening scene, which is also the ending scene!
So
Yeah. It’s not perfect. I have my list of things I didn’t like. The writing could have been better in places, and the wheel suffered from the same as ME… what you read was not what you said. But it’s all good.
Overall, it’s pretty much everything I could have asked for.
I loved the set pieces, the basic story (even if it did bog down a few times), and the combat (that I generally suck at).
It doesn’t bother me that it was different from previous installments. I’m a story guy and this was DA. I encourage trying new styles or old styles to games that haven’t tried them.
I’m sorry they won’t have anything additional. If so many hadn’t hated on it, maybe we would have gotten an NG+ or so
So, I just started playing with Plex. I used my MSI GE76 Raider as a server. It has an Intel i7-11800H (UHD 750) and an NVidia 3060 (mobile) chipset.
I'm trying to get some understanding. I know that most people feel the Intel/QuickSync is superior due to power and lack of locks, and that's fine. But when playing around, I didn't really understand what I was seeing.
I'm streaming an HEVC 1080p video to a Roku Plex client on my TCL TV, transcoding to H.264. The TV is wired to my network, with the laptop on wireless. Not ideal as a permanent solution, but that's how it is at the moment.
Both video transcoders work great. The NVidia one appears to look slightly crisper, but it's a nea
So, I just started playing with Plex. I used my MSI GE76 Raider as a server. It has an Intel i7-11800H (UHD 750) and an NVidia 3060 (mobile) chipset.
I'm trying to get some understanding. I know that most people feel the Intel/QuickSync is superior due to power and lack of locks, and that's fine. But when playing around, I didn't really understand what I was seeing.
I'm streaming an HEVC 1080p video to a Roku Plex client on my TCL TV, transcoding to H.264. The TV is wired to my network, with the laptop on wireless. Not ideal as a permanent solution, but that's how it is at the moment.
Both video transcoders work great. The NVidia one appears to look slightly crisper, but it's a nea
At first, I thought it was a bug in the game. Edgeworth kept wanting to move forward. Then I realized I had a slight drift when the thumb stick didn’t quite return to center. Never saw it in any of my other games, including FPS.
Switched to an old Elite I controller… noticed if I just had even the slightest pressure to the right (not even enough to visually move the stick) the character would move.
I guess the game uses a really small dead zone.
So, now I’m using the game to test all my controller!