Title. Game ran perfectly for me before the update. Now I get random lagspikes every 10-15 seconds, particularly when I move around. Anyone else having this problem? Is there a particular setting that could be causing this? Loving all of the changes despite this issue
KnightBozo
u/KnightBozo
I remember reading during the betas that some pros were considering switching to modern. Did any of them actually make the jump? One-button reaction DPs feel really strong situationally (even with the reduced damage) but is it worth the loss of damage and utility elsewhere? I have yet to see a single pro or even decent player on anything but classic so far.
I've labbed him for a bit but cant find any clear weaknesses. Anyone who plays him want to chime in with some advice?
I thought this community was complaining too much but almost ALL of my last dozen or so games i run into these trash Rus, Chinese, and French spammers making a single ******* OP unit. It wouldnt be so bad if there was variety but it's like as soon as i scout and see them going for this unbeatable spam """strategy""" (if you could call it that) theres nothing i can do to stop it. Dont know what Relic is smoking making a RTS where you can LITERALLY spam 1 type of unit the whole ******* game and beat everybody. So what can we do to nerf villagers?
Hey all, I heard professional scouts is a really good tech to have and am looking to start using it. One question though, when making extra scouts for this do good players typically build a stable first or is it worth stalling the TC to get an extra scout or two out? I usually don't have a stable built in feudal since I don't play any early knight civs. Thanks!
I want to view a replay since there isn't a reveal map after game feature yet, but every time I press the view replay button it shows a replay of my first game no matter what replay I have selected. Am I doing this wrong or is this feature bugged currently? Thanks!
My friends and I have taken to 'making it rain' when one of us uses a finisher
gfycat.com/excitableuntimelyflycatcherUFC fans know what I'm talkin bout rn
It seems to me like chambering is just a riposte that costs more stamina, since your opponent always has time to parry your chamber attempt before the attack connects. Are there hidden chambering mechanics I'm not aware of? I keep hearing that chamber is a counter to feints but I don't see how.