LewisVTaylor
u/LewisVTaylor
Extending the VDB Volume shader to include ability to modulate density extinction by multiscatter, and anisotropy by multiscatter.
An overview of the 3dl ocean spectrum tooling, including their custom texture encoding format
to optimize detail close to and far from camera, outside frustum etc.
https://vimeo.com/1016412331
When asking for help, please spend a few minutes constructing something descriptive we can follow, with screen grabs, and if possible a paired down hip file to dissect.
There's a big influx of "it's broken" type posts with very little thought going into constructing anything resembling a coherent post, let alone a hip file. We want to help people but meet us half-way.
Bonus points for replying with more than "thanks bro" after someone has taken the time to help.
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