Some of my nuclear powerplants seem to sometimes just arbitrarily stop taking water and shut down every few seconds. They all have enough water, the pressure is good in the pipes, what am I doing wrong???
MagicMangoMan
u/MagicMangoMan
I have been racking my brain about what this hint could refer to, but the only are that fits the description of "waterfall in glitchy area" is the entrance to Old Hideout and I don't know if that's the solution or there's something more to it.
Which was... suprisingly far easier than I thought it would be. I had 6+ hours to spare. Probably would've been harder before the two DLCs, I can see myself wasting another 10 hours on the Challange of the Fool. Also I basically remembered 99% of the entire map so that helped.
Does the 100% speedrun achivement unlock if you achive 100% even if 106% is possible now. What I'm asking is can I just NOT do Trial of the Fool and still get the achivement?
I thought it would be fun to talk about what out favourite gun and item synergies are, and I don't only mean items that give you a bonus if you have them in your inventory at the same time. What are some bust combos you've found?
Out of the "official" synergies I really love Heavy Bullets+Anvillain, that thing melts bosses like nobodies buisness.
A prety easy combo I've found works fantastically together is Ice Cube+Dueling Laser, the laser recharges itself and if you can line up a couple enemies you can almost fire again instantly.
Another combo that's a lot less likely to happen but infinitely more powrful is Ring of Triggers+Gunbow+Jetpack. This combo is fucking insane, it's like havin
So a lot of people are posting gun ideas and I thought I'd join in on the fun!
Diceshotgun or just Dicegun
Dice! Dice! Dice!
From the quote it should be prety obvious that this is a refference to Reapers sohtguns from Overwatch. The gun would look prety much just like Reapers shotguns, but with a little dice roller on top of it. Now how it works is a little more interesting! As the name suggests, it's a shotgun that shoots dice, and each dice has a different status effect and chance to cause that effect: D4s have a 1 in 4 chance to poison, D6 a 1 in 6 to set on fire, D8 a 1 in 8 to stun, D10 a 1 in 10 to explode, D12 a 1 in 12 to charm and D20 a 1 in 20 to transmogrify. I'd give i








