Preferred Genres (Fantasy, Sci-Fi, etc.): Fantasy
Pricing Model: F2P
Eastern or Western: Eastern developer
Combat Type (action, turn-based, tab-target, ect.): Ideally tab but can make an exception for good action combat
Game Type (Sandbox, Themepark, RPG, FPS, RTS, etc.): Traditional mmorpg style.
Casual/Hardcore: Either but nothing too grindy
Released or Upcoming: Released.
Games Played: Flyff, Ragnarok, Fiesta, Tera, Guild Wars 2, Mabinogi, Vindictus, Aura Kingdom, Perfect World, Forsaken World and a few others who's names escape me.
Any preferred features or mechanics?:
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Locked classes (no changing classes on a whim)
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Gender locked classes is a huge turn off
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Second/third