Malthius
u/Malthius
2018 Liberty & Outback recalled in Australia for potentially faulty driving range readings.
caradvice.com.au/705541/2018-subaru-liberty-o...An entrepreneur managed to pour three gold bars with a 130-year-old mill
abc.net.au/news/rural/2018-08-14/outback-nt-1..."We aren't actually doing Blood Magic in Inquisition as a specialisation" - Laidlaw
ausgamers.com/news/read/3481911/blood-magic-c...Innovations from Console version of ROS may be brought over to PCs (Dev Interview)
ausgamers.com/features/read/3455381Most Wizard spells respect the random nature of weapon damage, so if a weapon does 100-200 damage per hit, your magic missile or meteor will do 1000-2000 per cast. This can make it very difficult to see how much difference an item makes in the 'real world' - a weapon that does 80-2400 damage per hit will do 800-2400 per meteor, and you will need to track a lot of casts before you can see what is what.
The ticks from Blizzard are not random - they are a fixed amount based on (I assume) the average damage of the weapon. This means that you'll see a simple, repeatable change between different weapons. Using the examples above, Blizzard will tick for 150 with one weapon and 160 with the other.
Court gives dad custody to protect children from overprotective mother.
news.com.au/national/mother-kept-her-childen-...Full version # is 1.3.2.18317. Obviously if you update you can only connect to SEA and not NA until tomorrow morning. (Makes me sad, because the ticker tells met that out of the 11,000 games on battle.net right now, about 400 are in my region.)
Sorry for not getting a copy of the patch notes, but it was just 6 bugfixes - 3 in game and 3 in the editor. I recall that they included fixing crashes for people with over 100 friends with active ladder teams and a rare crash with 3D portraits and receiving a message. There was also one regarding the editor showing incorrect terrain heights for cliffs facing exactly N, S, E or W.
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